If anyone using WIN 10 and have crashes with fatal graphic error after a battle I recommend them to download the 4gb LAA patch from google and run it on M2TW and M2TWK .exe and the DaC Bat file. It worked for me.
If anyone using WIN 10 and have crashes with fatal graphic error after a battle I recommend them to download the 4gb LAA patch from google and run it on M2TW and M2TWK .exe and the DaC Bat file. It worked for me.
Colud the fact that my laptop is a lenovo t420 cause the crashing problem? it hasnt got an integrated video card...?
My laptop is a Lenovo t420 thinkpad, i played with the TATW 3.2 and it run cleary so i don't think it woluld be a problem. But maybe it is.I'm using windows 8.1 and i ask you Galudirithon if it's the cause of the game crashing?
My laptop is a Lenovo t420 thinkpad, i played with the TATW 3.2 and it run cleary so i don't think it woluld be a problem. But maybe it is.I'm using windows 8.1 and i ask you Galudirithon if it's the cause of the game crashing?
Thank you Master. A appreciate your time very much and excuse me if i seem to be a bit annoying. But to reply to your statment i copied the end of the log: 13:04:27.014 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - faction turks has gap in building prior to rebuilt_bridge (unavailable at level zero)
13:04:27.014 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - faction khand has gap in building prior to fortress
13:08:10.035 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
And another last information: my laptop is a Lenovo t420 thinkpad, i played with the TATW 3.2 and it run cleary so i don't think it woluld be a problem. But maybe it is... To to last thanks your time and any what you can provide me in the future.
Hi Galudirithon. I downloaded all 3 parts of DaC 0.5 and 0.52 too. I managed to install it by following the recommended steps of installation. After that i deleted virtual store and disabled UAC but after 15 turns it crashed. When i reloaded it worked properly for 1 or 2 turn than the mistake returned. I love the mod and the submod too, i have been playeng it for months. Would you be so kind as to help me if you can? I can send you the log system doc.
But i can copy the top of the doc, it may help you to figure out what made the game crash.
06:46:15.645 [system.rpt] [always] CPU: SSE2
06:46:15.645 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
06:46:15.661 [system.io] [always] mounted pack packs/data_0.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_1.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_2.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_3.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_4.pack
06:46:26.490 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction scripts (bdg large_city vs clt huge_city)
06:46:26.490 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg city vs clt huge_city)
06:46:26.490 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg city vs clt huge_city)
06:46:26.491 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3. I hope you can help me because i love this awsome submod. Thanks for any help.
But i can copy the top of the doc, it may help you to figure out what made the game crash.
06:46:15.645 [system.rpt] [always] CPU: SSE2
06:46:15.645 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
06:46:15.661 [system.io] [always] mounted pack packs/data_0.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_1.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_2.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_3.pack
06:46:15.661 [system.io] [always] mounted pack packs/data_4.pack
06:46:26.490 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction scripts (bdg large_city vs clt huge_city)
06:46:26.490 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg city vs clt huge_city)
06:46:26.490 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg city vs clt huge_city)
06:46:26.491 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 13286, column 3. I hope you can help me because i love this awsome submod. Thanks for any help.
Hi Galudirithon. I downloaded all 3 parts of DaC 0.5 and 0.52 too. I managed to install it by following the recommended steps of installation. After that i deleted virtual store and disabled UAC but after 15 turns it crashed. When i reloaded it worked properly for 1 or 2 turn than the mistake returned. I love the mod and the submod too, i have been playeng it for months. Would you be so kind as to help me if you can? I can send you the log system doc.
Could you write me how can i send you the log system doc?
cseti
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