I'm Chris. I've been working primarily with the Source Engine but have also began general hard-surface 3D Art. I'm currently working as an environment and 3D artist at PSR.

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EksCelle
EksCelle - - 182 comments

Actually, in the original map, the room was flooded by a sink left running.

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Them sprinklers do the darnedest things.
EEK, new ceiling tile texture!