What the project really lacks at this point? And how many colaborators are working on this mod?
What the project really lacks at this point? And how many colaborators are working on this mod?
Nah, it's good for me. Too many props could destroy OF's atmosphere
It's happening!, a media update!
a question for the "mappers": which is the level that was / is being more difficult to work with? and why?
the number of enemies will remain the same or will be increased when in-game?
I mean the amount of enemies during a battle. fighting as a team would be a good idea to give more realism.
i hope to be clear on my doubt.
:D
I Cant wait to see The "Gasworks" map in BMDM!
my preview is: 2015 beginning OBM's Lauched!
:D
the tank can be "Destroyed" or damaged?
Sinto presença de HUEBR hueheuhuehuheuhuehuehuehuheuh
if I could, I would pay $ 100 bucks for each team if they showed me the end result of HECU soldiers.
gordon, i'm here ,hitting the door!
this part is hilarious.
my favorite character in HLDM, helmet's are misterious...
it did not come with bugs or errors may delay as much as possible
one question, the .357magnum will be available on the game?
this is the question that is worth 1,000,000 dollars
how many maps will be available in multiplayer beta?
no, but it's close
I guess ..
:)
maybe Shephard back with Half-Life 3 Expansions
this is my wish.
at first I was hoping this mod more than the OBM
i hope you guys, finish that mod
1000/10
the "standard Black mesa" works on Source SDK 2013?
so, will be in March or April, the month of the possible launch of muliplayer beta?
I'm sorry I ask too many questions but I'm really looking forward to this "test event".
:D
hey guys i got question:
about the characters of the mutiplayer beta, which will be? do you reveal?
gordons?
grunts?
robos?
gmans?
barneys?
....??????
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