I MAKE MAPS AND STUFF
Dysnomitude is a singleplayer map intended to be played in Half-Life 2: Episode Two. The map features many puzzles and also some action. Expect a playtime...
Baryonic Predicament is a singleplayer puzzle-action mod for Half-Life 2: Episode Two. This mod contains over an hour worth of gameplay. Created by Miigga...
Surprise, surprise, you need to escape from a prison. Find the key to your cell and your journey will begin. Look everywhere and don’t leave any crate...
This one takes you on another puzzle and action journey. Timing is important in this map as is your ability to kill and keep moving. There’s no time...
You find yourself in a barn, with the objective of getting some Combine plans and then getting back again. “Easy in, Easy out”, as people like to...
Starting on what seems to be some form of artificial island, you need to keep working your way through the complex until a pod comes to rescue you. There...
Starting on a moving “train” you follow your instincts to each new location. Explore and don’t rush into any area without a good look around.
This one is a little longer than my other releases. The players starts in a room after dropping through a drain cover. Work your way through the indoor...
This map is a 97% puzzle map. You simply need to solve the puzzles to progress. Set mostly indoors, you will find most puzzles straight forward but some...
Starting out in some form of storage or industrial area, you need to make you way to the central shaft. There, you may be able to effect your escape.
Here we go again. Another prison escape. This time you get to use the Gravity Gun!
Here is another short map. Plenty of action in this one. No story, no clear objective, but fun nevertheless.
Starting outside a small cabin, isolated in the woods, you make your way through various areas and rooms, some with traps. Use your observational skills...
A short map that takes you through some early outdoor sections. Leads you underground on your way to who knows where. Make sure you take the gnome with...