Yeah, the RC9 exe on RC10 worked just fine!
I tried to do a fresh install of RC10 on my machine and on another one with the same map and savegame, mine crashed while the other didn't, now I'm left wondering what is causing this on my machine...
The one I tried was Duel, but seems like any map crashes as soon as any city is being attacked by me or the AI alike. I did some tests on a RMG map after reinstalling RC10 + beta2 and found something interesting. I let the AI attack my city, and was surprised to found I get a crash only if the fort (or higher) is built. Wait there is more! I created a new user profile, set just the resolution, and loaded the same save. This time I got the battlefield to load! But as soon as the catapult hits a wall, crash. :|
Yesterday I was able to load my custom map game with the default H5_game.exe (I play with mmh55_64) and I successfully attacked the AI city and captured it, no crashes, so we can exclude installation issues, yes? Even RC9c worked fine (and was a joy to play, great job by the way :D)
The map was a custom one, single player, without scripts or modified entities, I actually check the .h5m and load maps one by one, learnt the hard way :D Anyway I removed all maps, even the ones that come with 5.5 and tested a vanilla scenario but it still crashes. Never had an issue with RC9c, which I did uninstall before installing RC10beta. I'm really lost on this. I'm going to reinstall RC10 and see what happens.
Very enjoyable read!
When a dev talks about laziness while developing and maintaining his own game engine, you know he's the real deal! :D
speaking of attitude...
Strange, from Beta directly to Beta 3, how odd... ;D
Upg T6 Sylvan costs crystals, the same rare resource as dragons, is this intended? Seems like they should cost gems instead?
Thank you so much for this, I use SweetFX/Reshade in a lot of games but I still can't believe how this game looks without some good sharpening!
Yeah, the RC9 exe on RC10 worked just fine!
I tried to do a fresh install of RC10 on my machine and on another one with the same map and savegame, mine crashed while the other didn't, now I'm left wondering what is causing this on my machine...
The one I tried was Duel, but seems like any map crashes as soon as any city is being attacked by me or the AI alike. I did some tests on a RMG map after reinstalling RC10 + beta2 and found something interesting. I let the AI attack my city, and was surprised to found I get a crash only if the fort (or higher) is built. Wait there is more! I created a new user profile, set just the resolution, and loaded the same save. This time I got the battlefield to load! But as soon as the catapult hits a wall, crash. :|
Yesterday I was able to load my custom map game with the default H5_game.exe (I play with mmh55_64) and I successfully attacked the AI city and captured it, no crashes, so we can exclude installation issues, yes? Even RC9c worked fine (and was a joy to play, great job by the way :D)
The map was a custom one, single player, without scripts or modified entities, I actually check the .h5m and load maps one by one, learnt the hard way :D Anyway I removed all maps, even the ones that come with 5.5 and tested a vanilla scenario but it still crashes. Never had an issue with RC9c, which I did uninstall before installing RC10beta. I'm really lost on this. I'm going to reinstall RC10 and see what happens.
Scratch that, I get a crash attacking ANY city... O.o
The game keeps crashing when attacking a Stronghold city, before the combat field loads. Any suggestion? I'm on RC10beta.
Astounding work, a must play.
Your awesome work just made me decide to play the game again. Loving the complementary theme. Thanks for sharing!
I have the same problem. I'm using the last version of NHC available here with COH version 2.602
Awesome update is awesome!
Thank you for this update!
Good to hear some news!
Don't even think to stop, guys! :D
Dovahkiin!! :D
This is the first trolling mod I see... good job!