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boomerangman
boomerangman - - 2 comments @ Tiberium Essence

First of all I love all your work, this mod trully is many steps ahead of what the vanilla version was, and keeps getting better and better, simply amazing. Having said that, I want to share a couple of suggestions, hoping that I might just help a bit.

1) The Crusher fits right in with my idea of the Forgotten arsenal, but considering its ability to crush smaller vehicles, it should have treads around its wheels and somehow, with those huge wheels, it feels to me like a huge buggy, although its design is nothing like it.

2) I'm all in with having 4 cannons on the Punisher, it makes it unique and Forgotten-ish as you said, but their placement in a square formation kind of bugs me, believing they'd be better in an inverted V formation, 2 cannons on the left and 2 on the right side of the turret.

Finally, I believe the Tiberium Dragon idea as a spieces of Tiberium lifeform is great and follows the TS pattern of Tib lifeforms, not in the strange Visceroid or Floater style, but more like the Fiends, as long as the Dragons do not shoot fire, maybe have them spit some kind of Tiberium acid or something?

I hope my ideas help you in some way, and I'm still so downloading this mod whether or not the tanks have 4, 10 or 20 cannons on them :D

Good karma+1 vote
boomerangman
boomerangman - - 2 comments @ Tiberium Essence

Hey guys, I just want to ask that some tier 1 unit should also be available from the Tacitus Archive for each faction, maybe some kind of infantry with efectiveness against all ground units, just so it is not useless and defenseless until you get tier 3 buildings. Just an idea

Good karma+2 votes