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Comment History
Bologna
Bologna - - 3 comments @ Computer Lab -- Conceptual Design

But remember, it isn't titled Half-Life: Super Source Remake. It's Black Mesa: Source. They are changing it for the better, getting rid of Half-Life 1.6's flaws.

Good karma+1 vote
Bologna
Bologna - - 3 comments @ M4 Render - Unskinned

Because the origional HL1 weapons were sucky. Mp5 used as an assault rifle? Please. Glocks are also terrible. Do you really see the Army going out on a top secret mission packed with craptacular gear? I don't think so. They'd have AK103's with grenade launchers and high-calibur/accurate pistols with laser sights if they were dealing with a fricking zombie containment mission. I think there should be a second pistol used in Black Mesa: Source, dropped by the Marines. Glock for Security Guards, Five-Seven for Army. As for sharing glock ammo, why's it such a big deal? That was one of the ridiculous, annoying Parts of Half-Life 1.6, and you're changing the entire map designs, why are you afraid of having no ammo sharing? I say just get rid of ammo sharing and get an M4. Half-Life 1.6 had lot's of bad flaws. Why include them in Black Mesa: Source?

Good karma+1 vote
Bologna
Bologna - - 3 comments @ Anomalous Materials : Test Chamber

They have done a better job than Valve did in HL2 in the most part, however they do need to add some dark spots and a few worn down areas since Black Mesa isn't a brand new facility, is it now? (Or atleast that's what I've infered.) BTW your shadows are amazing! Your models are also exceptionaly better, making the HL2 zombies look outdated! I think that this will own HL2 hardcore in visual, but just make sure the gameplay will be as fun (or better :D). I don't care about sound as long as it's not repetative/annoying or the voice acting sounds silly. Awesome job so far, can't wait to see more! :) (Lol I feel like I'm some jackass critic talking like this! :P)

Good karma+3 votes