There is a canon description for a mandator's appearance in one of the books. I forget the name but it said that it was not very angular
There is a canon description for a mandator's appearance in one of the books. I forget the name but it said that it was not very angular
20 retractable DBY-827s.....
haha probably not i think that there will be many turbolasers just not that many visible guns
EDIT: just looked, there are eight gun turrets, four guns to each side, of the bridge "hill" to the aft. They're blended well and hard to see but look. Its a lot better armed than those four midship guns. They look a bit like 827s with a different housing
That's about as close one can come to star wars blashphemy
They aren't doing an Infinities-style mod, here
Won't be as hard to code as some of the bigger ships(my guess, i'm probs dead wrong), so 1.2 at THE earliest, more likely 1.3 or 1.4
First tower for commanding the ship, second for the guns :D
i'd say a current build limit of like 5-8 and an infinite lfetime build limit.
Oh wait, the lucrehulks...
They're just reskins, its not like they're gonna give the CIS nukes or anything XD
Hopefully those two Rothana designs will still be able to make it into 1.2. The Destroyer can match the heavier non-capital ships and the Battlecruiser can match the lucrehulk (YES!!!!)
Well remember the Republic will have a ~2.2km long battlecruiser in the next update or two, so the Lucrehulk will have a proper match
Hi im having trouble getting this started, here is my command line as follows:
"C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set fs_game mods/pezbot +set svr_pezbots 13 +set svr_pezbots_skill 0.5 +set svr_pezbots_team autoassign +set svr_pezbots_XPCheat
someone help
Blueteamguy
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