Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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predatorator
predatorator - - 105 comments

a little suggestion, but as star wars fan, i can't ignore this: can you make luckrehulk shoot quad-lasers instead of dual-laser bursts please?
thanks for reading

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KillerHurdz Creator
KillerHurdz - - 1,661 comments

We'll make that happen.

Reply Good karma+26 votes
Jeroenimo
Jeroenimo - - 6,765 comments

Oh, different unit layers, YEEEEEEEEEEEEEES.

This will be a huge improvement to realism IMO.

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Bob_Doad
Bob_Doad - - 51 comments

Greatest modders ever, doing what a fan asks :D

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MIRELICUS
MIRELICUS - - 119 comments

and dreams!

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predatorator
predatorator - - 105 comments

thank you really much =D

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Commander_Veers
Commander_Veers - - 290 comments

0.0 Lucrehulks with quads instead of duals this will make the thing about twice as hard to take out they were monsters as is. Just one more reason to play as the CIS

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Super_battle_droid
Super_battle_droid - - 725 comments

Well what do you expect they are carriers/battleships so they are heavily armed.

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XSTEELPYTHONX
XSTEELPYTHONX - - 43 comments

Why not just abandon a Venator and use anakin and R2-D2 to go full ramming speed?

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Blueteamguy
Blueteamguy - - 11 comments

Well remember the Republic will have a ~2.2km long battlecruiser in the next update or two, so the Lucrehulk will have a proper match

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Commander_Veers
Commander_Veers - - 290 comments

This is true bu will the Republic be able to build them on every generic heavy shipyard planet or just 2-3. The CIS can build them anywhere they can build Providence class ships. They can spam Lucrehulks much more easily if that is the case, but that remains to be seen. So, I guess we'll just have to wait.

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Tur
Tur - - 195 comments

The Lucrehulk is ******* big. It stucks nearly everywhere. Thats why a bunch of smaller ships is good too.

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imperator277
imperator277 - - 152 comments

can someone please give me instructions how to get this mod?

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MIRELICUS
MIRELICUS - - 119 comments

go tho the download sectin and your instinct will tell you what to download!!i was kidding

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LeHeneral
LeHeneral - - 6 comments

For a new ground hero unit you could have Lok Durd. He could command the Defoliator or would that be OP?

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MiWadiAddiction
MiWadiAddiction - - 718 comments

They're already OP :P

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General-Grievous
General-Grievous - - 184 comments

OPEN FIRE!!

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Description

just a random shot of a CIS fleet