probably not
appdata/logs/xray.log
scroll down and give me last strings with errors
remotely, how it is? i don't get it
yes, just disable in mod manager:
- 36. Arszis Radiation Overhaul V2.0.3
- 37. ARSZI'S RADIATION FDDA patch
removed it in mod manager works fine
if you disabling manually remove that files too:
- 42. No round count 1.2 no psi (BHS)
because it depends on body health system (BHS)
what weapon exactly
you can disable it in MCM, check the menu
there are mirrors for that case
Drive.google.com
Drive.google.com
only merge file by file
there is a file - "install.txt" in archive
there is a patch in description to make consumables better
Moddb.com - part of it
Arszi's Thirst Overhaul is integrated! (This module can be disabled.)
* Water loss while sleeping will be one third of the original value.
* The player will lose a little bit of water while he is walking.
* The player will lose water while sprinting. If you go everywhere by sprinting, you will have to drink more often!
* They player will lose water while bleeding. The more blood you lose, the more dehydratated you will become! The amount of water loss while bleeding is tied to game difficulty settings.
5, Changes regarding consumables
* Drinks, cigarettes, alcohol will neutralizes a VERY SMALL amount of radiation now. Because of the new GUI system, GUI won't show these values properly. The radiation loss after consumption will be half of these values most of the time. Sadly, I can not address this issue, so keep it in mind!
* Cigarettes will boost stamina a bit to keep them viable.
* Radiation protective medicines are rebalanced. It will worth to use them above Jupiter, but in case of below-average radiational protection, they will be useful everywhere!
* Medkits and other healing items are rebalanced radiation removal-wise. The basic/orange medkit will not remove radiation anymore but it will heal bleeding.s removed from purcheasable attachments.
there is no, only mod
Moddb.com + my tweaks
working on update
thx, testing new weapon now
i don't have much time, maybe later
you always can download modmanager version and disable heavy mods
thank you, will fix this
SCOPES NIGHT VISION is not updated yet
i'll watch scar h
download modmanager version and you can enable/disable any mod you like
Thank you for reply, glad you like it. I don't know what loads youy after death(anomaly itself?), try to play around with modules.
yes, i will release new pack
just install it after
- did you do all the script merge work so they are compatible when installed in order?
- yes mods already patched
-when I use JSGME it says files are copying over other script files. has the script merging already been done?
-you need to activate mods one by one and overvrite all files
lite version already merged
you have to enable them manually, that is the whole point
have you applied only textures?
you need to replace config file too
try medic, antirad
Moddb.com
because of this addon, radiation doesn't kill instantly anymore
and radiation fields bigger(read description)
BlackMetall
Black joined
Anomaly_Black_Pack