Black Pack is a modpack for S.T.A.L.K.E.R. Anomaly 1.5.1 Main File v1.2.5 - Light version of pack, just replace files in Anomaly folder Patch v1.2.0 - 1.2.5 and Full Game v1.2.5 in description
Black Pack Full Game - Drive.google.com
Patch v1.2.0 - 1.2.5 - Drive.google.com
Anomaly Magazines + patch - Drive.google.com
Position & View v2.0 [BETA] scopes fix -https://drive.google.com/file/d/1dYV00YozDpU51857ApY1lTtxSwI1NOMv/view?usp=sharing
Load order - Drive.google.com Drive.google.com
ANOMALY MAGAZINES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- right click weapon to unload mag
- drag and drop ammo on mag to load it
- right click on mag to add it in loadout
- reload only from loadout
NO ammo NO reload
wuut_loadout.ltx - change loadout size
Black Pack v. 1.2.5
Changes:
- mags capacity
- larger loadout
- NEW ITEM HIGHLIGHT
- WORLD MODELS FOR WUUT MAGS
- Machine Pistols and Sawed-offs in Sidearm Slot + Merged icons + view
- KNIFE IN INVENTORY SKINNING 1.5.1 + BaS patch
Black Pack v. 1.2.0
Changes:
- Boomsticks_and_Sharpsticks_19-Feb-2021_1.5.1
- HollywoodFX v2.0.2
- POSITION AND VIEW 2.0 scopes fix
- 2.0.0_Groks_Masks_and_Reflections
- Merged_icons inventory
- HUD changes - minimal by default, psi bar removed
Black Pack v. 1.1.0
Changes:
- HollywoodFX v2.0
- POSITION AND VIEW 2.0
- ANOMALY MAGAZINES FOR 1.5.1 v. 0.4.0.3 + POSITION AND VIEW patch
- SOUNDSCAPE OVERHAUL 3.0 FOR 1.5.1
- JSRS FIX FOR BOOMSTICKS AND SHARPSTICKS v.5
- PARTICLES REMADE [2.4 - 3.0] (REMOVED) now with HollywoodFX
- RAIN SOUNDS VOLUME FIX (REMOVED) no need for that
Black Pack v. 1.0.1
Changes:
- removed scopes bugs
MAIN GAME
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S.T.A.L.K.E.R. Anomaly v. 1.5.1
The stand-alone mod S.T.A.L.K.E.R. Anomaly 1.5.1 aims to be the most
stable and customizable experience for fans of the S.T.A.L.K.E.R.
games. It's powered by the Monolith 64-bit engine, a custom fork of
the X-Ray engine.
Players can choose from a variety of ways to play the mod. Play story mode
with 4 chapters of interesting quests,
sandbox mode if you prefer to make up your own story, or the combat intense
warfare mode where factions fight for influence
and control over different areas of the zone.
Anomaly is also highly customizable, play it the way you like and have the
most fun. There are hundreds of settings that can be
tweaked in the options menus and for more advanced changes, there are over
1000 addons for Anomaly that were created by other players to change
the experience in more advanced ways.
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ADDONS
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Run JSGME.exe to see mods and manage them.
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ANOMALY SCOPES REVISION V1.023 [DX10-11 PATCH] + BaS Black patch
DX10-11 ONLY!!!!!!!!!!!!!!!!!!!!! Disable or reinstall.
Anomaly Scopes Revision addon that adds open scopes and new reticles for
holographic sights. Added patch for DX10 - DX11 users.
This addon replaces most of the scopes (especially if you use the 3D scopes
option) with a new version. Also, it adds new reticles for collimator/holographic
sights.
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POSITION AND VIEW 2.0 [BETA] + BaS Black patch + scopes fix
Version 2.0 is a completely rethought and more comfortable view with a slight
emphasis on realism, and not in the direction of entertainment and overly
massiveness, as was the case in previous versions of the add-on. In short, in
version 1.0, GG held the weapon with his head pressed and at the same time used
the frontal grip (which is not very convenient) like some kind of sports shooter.
Here, a free and comfortable classic grip is used in which the weapon will be
taken to the right corner of the screen and which in turn will solve the problem
with Soviet sights, but because of which it will seem that the barrel is
directed to the side, although in fact it is properly directed exactly to
center in the line of fire.
NECESSARILY - HUD_FOV 0.7 !!! and any FOV.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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BODY HEALTH SYSTEM V3.4
H key toggles HUD/switches minimal/full mode.
HEAD - Head health, if it goes to zero, you die.
TORSO - Torso health, if it goes to zero, you die.
ARMS - There are two bars close to each other for each arm, if one of your arms
goes to zero, you'll drop items you holding right now in your main slots, however
you can still use knife/pistol, so, carry a pistol there. If both of your hands
go to zero, you wont be able to use all 3 slots.
LEGS - There are two bars, one for each leg. If one of your legs goes to zero,
you wont be able to run (standard running, not sprint), so you'll have to move
slowly or crouch-walk. If both of your legs go to zero, you'll be able only to
prone or slow crouch walk.
To restore body part health points, sleep in bed or use medicine. One hour in bed
restres 1 health point, so get yourself enough water and food if you want to heal
this way. (You can also enable auto regeneration if you want.)
Healing adds health points for limited amount of time, you need to take some post
healing measures to convert temporary health points into static health points,
such as using bandages as fixation for injured muscles, or using tablets to ease
work of nervous system.
Some harsh medicine can be harming (it wont remove your health points, however
it may convert your static health points into temporary)
regen - time in milliseconds of auto regeneration, on example 30000 means each
30 seconds all body parts would get new health point. (0 by default
MODDED 900 000!!!!!)
damagescale - multiplier of damage dealt to body parts. 0.5 would make your body
parts recieve only 50% of damage, that does not changes default damage/health
at all, only changes amount of damage dealt to body parts. (1.0 by default)
easyhealing - first aid restores blue health, disabled temporary healing
mechanic. (false by default)
hide_if_healthy - hides all but condition status bar if all parts of body are
at maximum health. (false by default
MODDED - true)
show_player_name - show player name above condition bar. (true by default
works only in text HUD)
healingitems - allows healing items, such as medkits to restore body parts
health. (true by default)
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MORA'S BODY HEALTH PATCH 1.0 FOR 1.5.1
patch of addon Body Health for 1.5.1. Bla bla bla...
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BODY HEALTH SYSTEM DRUG DESCRIPTION MOD V1.2B
Tired of guessing what drugs do for the Body Health System Mod v3.4? (now with
Russian support, no need to download if v1.2 English user)
For both English & Russian(new) now! Body Health System Mod v3.4 required.
Adds in highlighted descriptions for all the medical items that work in Body
Health System v3.4 Just hover the mouse over the item to see what the drug does.
No more guessing or going to an external excel file.
First-aid refers to the temporary healing portion
Post-Healing refers to the static healing portion
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Boomsticks_and_Sharpsticks_19-Feb-2021_1.5.1
In this addon you can find more than 30 blasters, about 40 scopes and 4 new
blades that I was collecting/building for this pack since beginning of July 2019.
The idea of the addon is not to use vanilla weapons at all. All the boomsticks
have very fun "breathable" and "live" animation of walking, that make it heard to
switch back to play with regular weapons :)
So, I think it's very nice and sweet stuff, that's why I decided to share it
with you.
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JSRS Sound Mod 3.6 for 1.5.1
This JSRS Port completely overhauls all the gunshot sounds with new assets. New
Distant Sounds. New stereo first person sounds. 8 layers of audio for each weapon.
Variable sounds for each guns for more variety. New Explosion Sounds.
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SOUNDSCAPE OVERHAUL 3.0 FOR 1.5.1
This mod has 3 main functions. 1. Remove all fake mutant sounds from the
ambiance 2. Repurpose those effects to real distant mutant effects to increase
situational awareness and immersion 3. Replace all environmental sounds for a
richer soundscape.
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DEATH ANIMATIONS [2.4 - 3.0]
Adds death animations for killed NPCs. They'll now have numerous animated
reactions to a variety of death types.
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4K/8K ANOMALY WEAPONS TEXTURES, FOR 1.5 F/B AND U4H8
AI upscale of the original Anomaly Weapons textures. - much more details, clean,
sharp; - decreased blurriness/pixelation. -- UPDATED, with additional, thorough
attempt to drastically improve the focus and restore as much details as possible.
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ANOMALY MAGAZINES FOR 1.5.1 v. 0.4.0.3 + Position and View pacth
Adds a variety of magazines and a loadout system.
Currently supported versions: Anomaly 1.5.1
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[1.5.1] BAS ANOMALY MAGAZINES PATCH + models patch
Adds PROPER magazines to Boomsticks and Sharpsticks weapons! Now works on 1.5.1!
Mod adds proper magazines to Boomsticks and Sharpsticks weapons!
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ANOMALY HD MODELS ADDON [U4H8/RC+ FINISHED]
I decided to supplement the HD pack from Ninja_Nub [NOR], adding to those groups
that were not affected by the author of the pack: Clear Skies, Renegades, Sin,
UNISG, zombie stalkers. Made models added by Anomaly 1.5.0 mod with the latest
hot fixes - now it's hard to find non-updated stalker models! Classical
characters are not affected, you definitely will not confuse Sidorovich,
Barman, scientists in their mobile laboratories. This is my author’s vision
of groups, who didn’t like it, pass by, do not stop)
Attention! Using this pack increases the system requirements for the mod. On
weak hardware, crashes with a log about insufficient memory to process the
command are possible. Compatible with any version with direct hands.
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ARSZI'S MUTANT BLEEDING V1.1
In STALKER, mutants were unable to bleed, which made them unnatural, and for me,
immersion breaking. Running after fleshes through half of the map, while you
need only one shot, or making the perfect shot with a sniper rifle, but would
need a few percent more damage to kill the target were frustrating. Now mutants
will feel more real and alive, bound to the same laws of nature as stalkers.
Now, they will be able to bleed! The main part of this mod is compatible
with 1.5!
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Artefact_renovation_1_5_1_v2_1 + Artefact_Renovation_1_5_1_Patch_for_BaS
Artefact renovation - an addon that changes the characteristics of the main
artifacts, adds various properties to "junk" artifacts, and not only that.
Only for Anomaly 1.5.1
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JSRS FIX FOR BOOMSTICKS AND SHARPSTICKS v.5
quick fix for some problems with jsrs, hollywood fx and BaS.
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Better Weapon & Outfit Condition On Drop v5
Version 5 -
novice = 15% - 20%
trainee = 20% - 30%
experienced = 25% - 40%
professi - 45%
veteran = 30% - 50%
expert = 35% - 60%
master = 40% - 65%
legend = 45% - 70%
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FOOD, DRUG AND DRINKS ANIMATIONS V0.8.4a [1.5.1]
This modification adds many animations to the game for food, drinks and medicine.
THIS IS STILL IN BETA. some visual glitches/bugs/crashes could happen
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2.0.0_Groks_Masks_and_Reflections FOR 1.5.1
This is a 4K AI upscale of ALL MASKS containted in the wonderful Old Nav's Mask
add-on (https://www.moddb.com/mods/stalker-anomaly/addons/navs-masks-remade),
moreover I remade the blurring to my tastes.
I also modified the game's behavior towards how helmets are treated: helmets
with a visor will now display reflections and condensation droplets on top of
the Nav's helmet HUD for better immersion. You can see the improvement by
clicking on this link (taken at 2K resolution, only one mask shown)
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HIGH RESOLUTION MAPS V1.3
I Upscaled PDA maps to two times of their resolution.
Higher-resolution maps upscaled with Gigapixel AI, also more saturated, and
added very small sharpening to the maps after upscaling to bring out more details.
This addon also includes a higher resolution 3D PDA.
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HIGH RESOLUTION MUTANTS V1.1
AI Upscaled mutants textures to two times of their resolution.
Higher-resolution mutants textures upscaled with Gigapixel AI and added small
sharpening to them after upscaling to bring out more details. The performance
cost of this texture pack is very minimal.
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HOLLYWOOD FX V2.0.2
HollywoodFX (HFX) is an addon for Anomaly v1.5.1 that improves the in-game impact
effects and makes them more Hollywood-like. With this addon, dust, smoke, and
debris, will now fly around, bounce off surfaces, and linger in the air, meant
to increase the intensity during firefights within the game.
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LOGICAL ITEM STACKING B2.4
Logical item stacking for misc, food, tools, hopefully allowing for a more
nicley packed inventory.
Makes food, drugs, alcohol, toolkits etc. not bundle up in the inventory
unless they are a full stack. Check the picture. Should make inventory
management easier.
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MODERN HEADLAMP
This mod adjusts the headlamp to be more modern with 2x light distance (50m),
larger light radius and color change. For 1.5 beta 3.0 hotfix 8.
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MORAS' COUNT YOUR ROUNDS V1.2 FOR 1.5.1 + no psi
Small modification that eliminates the round count on all weapons and an EXTRA
to remove the warning icons without having to deactivate the hud.
This mod will force you to count your rounds while you shoot, removing the ammo
counter . Adding a little more immersion without having to disable the entire HUD.
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NPCS SURRENDER CHANCE
Simple edit of the NPCs surrender chance and its values.
I've edited the surrender chance for NPCs.Default Anomaly values are way too low,
leading to single mortally wounded enammies almost never surrendering.Now the
chance is a bit higher,I've used Misery 2.2 values as a base so when you try to
actively capture NPCs you will notice that they will surrender way more often.
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VANILATRADEFIX (1.5.1+)
- Barmen: fixed an error which resulted in the traders not having cooking tools:
stoves, fuel etc. in their stocks;
- Technicians: added missing materials such as steel wool, slightly expanded
their stock; - Medics: now sell plastic jars and empty syringes;
- Scavengers: added a small stock of the misc/trash supplies: magazines, radio,
leather boots etc.
- Expanded/reduced stocks of food and medicine supplies regarding their
respective traders' locations: Sidorovich now has a full stock of meds and food
due to the lack of barmen and medics nearby. Petrenko, on the other hand, has
lost those supplies due to Barman and Aspirin providing their services;
- At the request of the community and personal experience, the stock thresholds
that provide more goods have been increased to: 500, 1000, 1500 and 2000
Goodwill points;
- Fixes when a trader was selling a weapon, but not its ammo (now all the
traders have 1 out of 2 complete ammo presets - regular ammo and better variants
of it, basically to reflect a rich or not so trader);
- Optimized some files in the 'trade' folder for easier understanding and,
if desired, adding needed goods by yourself;
- Dozens of other minor fixes.
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NEW ITEM HIGHLIGHT
Puts a yellow highlight on items in your inventory when you pick them up until
you mouse over them. I am interested in ways this could be improved. Or
customizations that could be added. UPDATE: New method for highlighting items
should be more consistent. Mod can be loaded in before or after SortingPlus.
the conflicting file is identical in both.
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WORLD MODELS FOR WUUT MAGS merged
So, guys, Hello there! After reading a bunch of comments below wuut magazines
addon I tired to wait a new update. After few days I decided to port some
world meshes and textures of magazines from A.R.E.A mod into Anomaly. It
is my first try to port something... Enjoy!
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MACHINE PISTOLS AND SAWED-OFFS IN SIDEARM SLOT v1.1.1
Allows you to put machine pistols and sawed-off shotguns in the knife/handgun
slot and use them one-handed. V1.1.1
This extends their use a bit beyond the early stages and it is what they have
been made for anyways. Unfortunately I could not figure out how to increase
dispersion when used with a single hand.
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KNIFE IN INVENTORY SKINNING 1.5.1 + BaS patch
Re-upload of knife in inventory for skinning - read below.
Mod allows you to skin mutants without having a knife equipped, just have it
in your pack. It still takes into account the tiered system i.e. need a
better knife for skinning Boars etc.
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Support - Streamlabs.com
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Average
6.76 votes submitted.
Absolutely amazing list m8, had me drooling 1/4 way through. Thank you very much
Holy Jesus Christ....... 21.4 GB!!!!!!
full game
you can customize mods with manager
with mods backup too
Oh sorry, I'm little blinde... This is game + mod, i don't see this information 🤣
I am currently downloading the torrent, why is it only ~6GB for me when the other guy said 21?
lite ver.
full game in description
I was waiting for a modpack like this. Thank you good sir.
Just a heads up, Cement has updated his position and view addon.
thx, will test
Even when I disable fast travel and debug mode I can still travel to all places that I haven't visited yet. Is this intentional?
no....
Packing v.1.1.0, better than ever! :)
how do i use once downloaded?
unzip - play
its just given me a torrent file
download ;)
The scopes don't work they just zoom in to default iron sights.
Edit: And the mags are not working properly.
need more info
- what scope?
- what with the mags?
send me PM Full log
- Anomaly-1.5.1.2_Black_Pack_1.1.0\appdata\logs .log
If you using DX9 there is problem:
"ANOMALY SCOPES REVISION V1.023 [DX10-11 PATCH] + BaS Black patch
DX10-11 ONLY!!!!!!!!!!!!!!!!!!!!! Disable or reinstall."
Position and View 2 doesnt work with scopes yet, author says they're WIP.
but i am playing lol
I found an MP7 with an Eotech on it that shows this issue, seems to zoom in to a point just in front of the optic/clipping through it.
I believe I also saw it on one of the Kobra optics for the AK-74 (alternate) iirc
thx
I figured out the mags but specifically the acog just zooms in on the iron sights, And I'm using DX11. It only happens to the acog scopes all the other seem to work fine.
fixing now
There is no Anomaly v1.5.1.2
Only v1.5.1
The filename on Moddb is incorrect.
thx
Just downloaded had a quick go, started merc, they killed some boars in market downstairs, I got hunter knife tried to skin, game locked no log, not retried to recreate yet, any known issues yet?
Or x-ray engine on limits again LOL
no idea, probably animations bug
is there any "File not found" records in the log? =) if black metal used old soundscape ver from discord - it's **** ups time events by missing sound file ( and since time events used for anims it **** up them ) also it **** ups all scripts that using time events so it **** ups almost everything =)
Moddb.com
Thanks! I'll be keeping it on my seedbox for awhile too
MODS List:
1. ANOMALY SCOPES REVISION V1.023 [DX10-11 PATCH] + BaS Black patch
2. POSITION AND VIEW 2.0 [BETA] + BaS Black patch
3. BODY HEALTH SYSTEM V3.4
4. MORA'S BODY HEALTH PATCH 1.0 FOR 1.5.1
5. BODY HEALTH SYSTEM DRUG DESCRIPTION MOD V1.2B
6. Boomsticks_and_Sharpsticks_26-Jan-2021_RC23
7. JSRS Sound Mod 3.6 for 1.5.1
8. SOUNDSCAPE OVERHAUL 3.0 FOR 1.5.1
9. DEATH ANIMATIONS [2.4 - 3.0]
10. 4K/8K ANOMALY WEAPONS TEXTURES, FOR 1.5 F/B AND U4H8
11. ANOMALY MAGAZINES FOR 1.5.1 v. 0.4.0.3 + Position and View pacth
12. BAS ANOMALY MAGAZINES PATCH
13. ANOMALY HD MODELS ADDON [U4H8/RC+ FINISHED]
14. ARSZI'S MUTANT BLEEDING V1.1
15. Artefact_renovation_1_5_1_v2_1 + Artefact_Renovation_1_5_1_Patch_for_BaS
16. JSRS FIX FOR BOOMSTICKS AND SHARPSTICKS v.5
17. Better Weapon & Outfit Condition On Drop v5
18. FOOD, DRUG AND DRINKS ANIMATIONS V0.8.4a [1.5.1]
19. GROK'S 4K MASKS AND REFLECTIONS FOR 1.5.1
20. HIGH RESOLUTION MAPS V1.3
21. HIGH RESOLUTION MUTANTS V1.1
22. HOLLYWOOD FX V2.0
23. LOGICAL ITEM STACKING B2.4
24. MODERN HEADLAMP
25. MORAS' COUNT YOUR ROUNDS V1.2 FOR 1.5.1
26. NPCS SURRENDER CHANCE
27. VANILATRADEFIX (1.5.1+)
Всё конечно хорошо, но есть маааааааааленький вопрос, а зачем ты всю копию аномальки туда запихал? и можешь ли перезалить без неё? (всё таки она девам Аномальки принадлежит, а ты её залил без разрешения, ещё и под проприетарной лицухой)
Про лицуху спасибо, исправил. Пак собирал с 2 целями:
1. Для тех, кому лень возиться с модами.
2. Дать возможность легко править моды в сборке, отключать и выключать по своему вкусу.
Подумаю над лёгкой версией.
Good pack but animation on reload weapons dont work
because of magazines mod
you need right click mags and add them to loadout
then reload
Сборка отличная, Спасибо. Но вопрос, звук разбивания деревянного ящика странный как будто ящик погружен в воду?
Started as merc, 60 x 9x19mm FMJ rounds in inventory with Glock17 equipped.
Gun wont reload and game wont register that ammo exists in the change ammo wheel.
Reload animation just seems to start reload animation then stops shortly after, is there some complex method to reloading in this pack or more likely a bug?
Edit: Sorted, was unaware of the magazine feature.
Wicked pack man, thank you.
i need add description
That would be good for the newbs like me lol.
Also after playing with the glock17 for a bit I noticed the 17 round mag works fine but the 15 rounder does not. Cheers
Мод хорош, но не на DirectX 9 (R2) При удалении
ANOMALY SCOPES REVISION V1.023 [DX10-11 PATCH] + BaS Black patch менеджер JSGME указывает на связанные файлы
Position & View v2.0 [BETA] By ЦЕМЕНТ 1.5.1 (HUD_FOV 0.70 !!! FOV-по желанию)
ссылается на
Anomaly Magazines 0.4.0.3 + Position & View patch
и в конце указывает на
Anomaly Magazines Patch.2.3.4.5 BaS
После отключения этих модулей закономерный вылет. Это можно побороть?
P.S. Но в общем, модецкий топчик (если для DirectX 10)
- отключаешь модули по очереди
- выключаешь ANOMALY SCOPES REVISION
- включаешь остальные в том порядке как они стояли
- Position & View
- Anomaly Magazines
- Anomaly Magazines Patch
В прицелах нет ключевых файлов для игры, старые сейвы могут не работать.
Спасибо! Сделал как Вы сказали, плюс новая игра. Всё класс!
Psy bar in the way. Is it gonna be adjusted ? (the orange bar in the hud)
maybe later, now fixing holo scopes
amazing mod... but how use the other scope, i mean use red dot or other. thx.
POSITION AND VIEW 2.0 not working properly, patching now
you can deactivate it via mod manager - JSGME.exe
or use - Boomsticks weapon
Amazing pack! Cant wait to try out your next version!
Position & View v2.0 [BETA] scopes fix Drive.google.com
Is it possible to download only modpack, without game?
working on it