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Remove Weapons

Remove Weapons

Q4Run Mapping/Technical 1 comment

This entity removes all weapons specified in its entity window.

Creating Timers

Creating Timers

Q4Run Mapping/Technical

The core of Q4Run - the timers. Without these entities it wouldn't make any sense to play this modification.

Map configuration file (addon.conf)

Map configuration file (addon.conf)

Q4Run Mapping/Technical

Since Q4 version 1.1 an addon.conf is needed and replaces the old def file. Quake 4 recognizes the data, given in this file, and can thereby display the...

Preparing the editor

Preparing the editor

Q4Run Mapping/Technical

This tutorial explains how you set up your q4radiant correctly, so you can create your own q4run maps from the beginning on without any troubles.