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BigEyeGuy
BigEyeGuy - - 1 comments @ Hard Duty [SECOND EDITION]

Played through and thought it was well made, very much inspired by Half-Life: Echoes and Opposing Force which are good inspirations to have, would be nice to see what sets this campaign apart from the inspiration.

The rectangle tracking points of interest are novel and work well until you pick up a gun. I find that it interferes too much with aiming, I think it should be used to make puzzles and buttons known but not enemies, also try to play with the distance of when it triggers.

Best of luck!

Good karma+2 votes