Some Persistent Frontier scenes have trouble working on 32 bit machines. If you have a 32 bit machine and want to play Persistent Frontier you need to upgrade to a 64 bit machine.
Some Persistent Frontier scenes have trouble working on 32 bit machines. If you have a 32 bit machine and want to play Persistent Frontier you need to upgrade to a 64 bit machine.
Model - 1 hour
Uv mapping - 1.5 hours
high poly baking - 45 min
texturing - 2-3 hours
And I used Maya
I actually did not understand what you are trying to say. It is almost like you put your native language in google translator and copy and pasted. Maybe you should get your Brit friend( Fxor ) to help you out and stick his nose into everything just like the Brits are used to doing.
No I just find it funny that after the first 6 pictures of everyone complaining and ranting, he went on and posted 2 more lol. once again I quote myself..
Hells marshall you must be a new kind of stupid
Hells marshall you must be a new kind of stupid
YOU NEED TO STOP SPAMMING THIS GROUP
YOU NEED TO STOP SPAMMING THIS GROUP
YOU NEED TO STOP SPAMMING THIS GROUP
YOU NEED TO STOP SPAMMING THIS GROUP
Thanks for spamming an entire section of images
My brain just melted into the 7th dimension
Throwing **** at him, you must really ignorant to thing that. I was expressing what I felt the first time I looked at this model, I did not express myself in a rude or ignorant term.
I don't want to sound rude or anything, but I don't think this is even worth posting.. I mean you just mashed primitives together and gave it a super bland texture.
I am sorry if it is ment to be like that, I don't really know the background of it.. just my view of seeing it.
Nice, idk if this is a for a game or not, or if this is a prop or drivable, but is is really supposed to be that low poly id it drivable for a game?
Nice, model looks very clean work on the texture though, right now it is much to plain and bland.
Maybe add scratches to edges of the bumper? even some rust?
and rims look really boring right now not sure if you chose those ones on purpose.
good work though
Very nice Danny. I am glad to see the quality of World war one source increasing!
I can't tell the difference from the reference to the model!
Austro
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