I'm a Hungarian undergraduate who studying informatics technology in Kecskemet College, in the central of the engineer training in this region. I'm very busy at the moment with my new subjects, such as statics, or material science, don't mention the exams every week,so I can't respond to all message immediately. I always try to do it as fast as I can. I am trying to take time to learn and experiment with 3d modeling, skinning, rigging, animating, texturing, and rigging. I am want to learn the next generation human designing now, with a modern work flow. My progress is only depends on my free time.
The well known holographic character from Star Trek: Voyager. 3131 polygons, with a 512x512 texture, optimized for Men of War.