Old geezer from Serbia and huge fan of fallout, baldur's gate, Icewind dale, etc...

Comment History
ArShin
ArShin - - 7 comments @ Fallout: The Sum / Nous Aurons

I have tried every version and this new version is the baggiest.

Starting tomorrow ill post here in comments what i have found...i have many Scr.shots, some workarounds, suggestions. (like last time)

Mod has a great potential but it incorporates to much new stuff and is natural to be bugged, long work....especially for one man.

Good karma+1 vote
ArShin
ArShin - - 7 comments @ Fallout: The Sum / Nous Aurons

1. Stats over 10
I.ibb.co

2. Broken weapon
I.ibb.co

3. Broken entrance
I.ibb.co

4. Almost stuck at map
I.ibb.co

5. Here fishy fishy fish...
I.ibb.co

6. Short hands
I.ibb.co

7. Crouch / Prone broken.
I.ibb.co

Good karma+1 vote
ArShin
ArShin - - 7 comments @ Fallout: The Sum / Nous Aurons

1.
Black location
I.ibb.co
I.ibb.co

2.
Compas as an example of doubled / broken items
I.ibb.co
I.ibb.co
I.ibb.co
I.ibb.co

3.
Poor cow
I.ibb.co
I.ibb.co

4.
Too much exp. points
I.ibb.co
I.ibb.co

Good karma+1 vote
ArShin
ArShin - - 7 comments @ Fallout: The Sum / Nous Aurons

1.
Same happened to me, only one starting location and no intro.
I did what you suggested and downloaded "1.5.5" version, took necessary file and replaced the on from 1.5.6 with it.
Starting positions and intro work.

2.
Played a bit, but noticed many bugs, mostly with item description, doubled items that have different properties....example: yellow players when breaking the lock with them, some work, some don't...

There is a bug with yellow gas mask.
I started the game and put the mask on....got trait "masked".
Ok, nice feature, but i removed the mask and "masked" trait stayed there.
Now when i want to remove that trait, i have to put the mask on....somehow that feature reversed itself.

3.
And one major bug that i have noticed too late and can't say what is causing it
"Hunger system stopped working" no hunger at all.
I think it happened when i left the starting map, playing with two guys that start in "army depo/warehouse"....
For some reason i got "vegetarian" trait at the start so i had to pick up many apples on that map and was using one apple every 10 minutes or so....on 3 small local maps i had no hunger at all.....cooking, collecting water, fishing.....staying in one place for hours, but no hunger.

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1.
Items must be sorted out.....game makes inventory living hell, too many items that don't serve any purpose or are doubled / broken.
Even ammo is doubled

It would be nice to incorporate some new features for those items...perhaps...like "some items speed up cooking, skinning, add more bonuses to fishing,

2.
Too much food around. Post apocalyptic world should have much less usable food, so eating hunted rats, bats and cats is a must :)
Only organised urban areas should have food for sale, and finding it in lockers and such should be lessened to 2%.
In that world main mission is always "Don't die from starvation today" and every day should be new horror

3.
Too much ammo

4.
NPC's missing with firearms like they are blind.
Never mind the game difficulty setting...i can just stand in one place and pick them 1 by 1 without getting a scratch when 4-6 NPS"s are shooting at me.

Ill play more and report.

Good karma+1 vote
ArShin
ArShin - - 7 comments @ 1.4a (The Sum + Nous Aurons)

I played again as this mod is really good and keeps attracting me :)
1 longer play with Kadi, an again one play with old man and kid (still playing)
Found a lot of bugs but i will post them when i see that this topic is active and get some response from the author..
I have many screenshots for all bugs that i found.

Good karma+1 vote
ArShin
ArShin - - 7 comments @ 1.4a (The Sum + Nous Aurons)

7. Can't find sleeping bag
8. Double-click on wood crashes the game
9. Skinning doesn't work - i just lose AG and PER
10. I can't take anything from cold box for free...i have to put something in it to be able to take something.

Both characters are starving and because i can't make food ill have to set this mod on pause and wait for next version.

Good karma+1 vote
ArShin
ArShin - - 7 comments @ 1.4a (The Sum + Nous Aurons)

Excellent mod !
Just start playing - Instant like :)
RPG feeling is great.
Different starting locations depending of which character you take was a great idea.
I am sure that final version will be a pure 10.

Few things:
1. How do i use crowbar to open doors ?
One of the videos shows that i just click on crowbar and then on the door.
I get a message use lockpick, crowbar or key to open.
2. I have combat knife but can't skin animals.
3. Characters get hungry fast...that is not realistic.
4. Game starts in windowed mode - fixed it by clicking "default" and starting the game again.
5. I have no avatar for main character
6. Some of pop-up mesagges on the middle of the screen apear as something like this:
<img>xxxxxxx<img>
Y
o
u

h
a
v
e

b
l
a

b
l
a
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Tried several different resolutions, but nothing changed

Soon i will post more as i am only at first map playing Vill and kid.

Good karma+1 vote