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Comment History
aroguehaggis
aroguehaggis - - 2 comments @ Biorand v2.0.3

First of all love the rando done both Leon A and Claire A and no issues at all was so much fun!

Had a few issues running Leon B

Seed - R421-VTQG-ZTE9GLZL300

When I done the cog puzzle and Mr X burst through the wall, i killed him and this caused going back to the red corridor where he bursts through the wall again to crash, couldn't enter even via teleport. I was able to avoid by not doing cog puzzle room as wasn't a key item in there.

Further on game would crash when attempting to enter 2F corridor at from any direction where mr x normally crashes through the roof for the first time. The cutscene had happened earlier after using valve to put chopper fire out. Was able to teleport around to proceed but crank was in there so had to debug in.

Thanks for all the effort put into this rando hope the feeback helps.

Cheers!

Good karma+1 vote
aroguehaggis
aroguehaggis - - 2 comments @ Randomizer - V1.61

Hey man

was just playing Jill Hard mode rando and had a bizarre seed (Seed# 17172032)

There was 2 shotguns but no shotgun ammo
No bazooka or flame/grenade rounds, only acid rounds
There was an excessive amount of green/blue herb mixes and flamer fuel
There was 3 serums

It looks like the mixed herbs and fuel should have been other ammo but i'm not sure. If you need the seed log let me know :)

Edit - here's item list

Item list:

ItemID 0x34 -> stage2\room20B1.rdt, offset 00CCC0 + stage7\room70B1.rdt, offset 00CCC0
ItemID 0x21 -> stage1\room1081.rdt, offset 01970C + stage6\room6081.rdt, offset 01970C
ItemID 0x26 -> stage1\room10E1.rdt, offset 022AA8 + stage6\room60E1.rdt, offset 022AA8
ItemID 0x30 -> stage1\room1181.rdt, offset 00028E
ItemID 0x23 -> stage1\room1171.rdt, offset 019A96 + stage6\room6171.rdt, offset 019A96
ItemID 0x42 -> stage1\room10B1.rdt, offset 0113C0 + stage6\room60B1.rdt, offset 0113C8
ItemID 0x20 -> stage1\room1001.rdt, offset 010CA6 + stage6\room6001.rdt, offset 010CA6
ItemID 0x42 -> stage1\room1111.rdt, offset 020F56 + stage6\room6111.rdt, offset 020F56
ItemID 0x35 -> stage1\room10C1.rdt, offset 0327A0 + stage6\room60C1.rdt, offset 0327A0
ItemID 0x1D -> stage1\room1021.rdt, offset 005652 + stage6\room6021.rdt, offset 005652
ItemID 0x2C -> stage1\room1111.rdt, offset 020F70 + stage6\room6111.rdt, offset 020F70
ItemID 0x2D -> stage1\room1141.rdt, offset 024AFE + stage6\room6141.rdt, offset 024B22
ItemID 0x2E -> stage1\room1141.rdt, offset 024AE4 + stage6\room6141.rdt, offset 024B08
ItemID 0x42 -> stage2\room20D1.rdt, offset 0290E4 + stage7\room70D1.rdt, offset 028FD2

ItemID 0x39 -> stage4\room4001.rdt, offset 01432E
ItemID 0x3B -> stage4\room4011.rdt, offset 01E574
ItemID 0x13 -> stage3\room3001.rdt, offset 015EEC
ItemID 0x13 -> stage4\room4051.rdt, offset 019442
ItemID 0x13 -> stage1\room11B1.rdt, offset 004ABC
ItemID 0x13 -> stage3\room3041.rdt, offset 0065C8
ItemID 0x3E -> stage4\room4041.rdt, offset 043EEA
ItemID 0x3A -> stage4\room40D1.rdt, offset 013650

ItemID 0x27 -> stage4\room4001.rdt, offset 014362
ItemID 0x28 -> stage3\room3001.rdt, offset 015F06
ItemID 0x40 -> stage7\room7191.rdt, offset 014B1E

ItemID 0x1E -> stage3\room3091.rdt, offset 02D748
ItemID 0x3F -> stage3\room30C1.rdt, offset 000364
ItemID 0x28 -> stage3\room30F1.rdt, offset 0358C2

ItemID 0x3C -> stage5\room5041.rdt, offset 024BB2
ItemID 0x37 -> stage5\room50E1.rdt, offset 00CBC4
ItemID 0x28 -> stage5\room5071.rdt, offset 019898

ItemID 0x03 -> stage1\room10C1.rdt, offset 0327EE
ItemID 0x06 -> stage2\room2091.rdt, offset 009884

Good karma+1 vote