Does this include the visual effects? They look annoying
Does this include the visual effects? They look annoying
real stalkers don't need iron sights
(but I can't run CoC in windowed mode at 60fps so I'll not say anything)
What about 3D scopes? Have they been incorporated into STCoP? I can't use the ACOG or PSO without it.
> There are a ton of zombied stalkers under the map
But ignore that. Nothing to panic about. No one worry. Fake news.
Description of alleged additions?
Have you fixed the issue where grenade launchers are invisible on some weapons (STCoP), so your character is holding a floating grenade under his rifle?
It's not an issue in the Lost Alpha or any of the official games, either.
The only hard part of making sure you have enough anti-rad and meds is in CoP, getting the glowing artifact for Beard
Medics are totally pointless in Stalker. Every spawn has 3+ medkits and endless bandages within 10 feet of game start, and then the absurd number of dead bodies left over from constant fighting provides an endless supply of equipment.
You can get end-game weapons, artifacts, scientific medkits, and dozens of pounds of food in half an hour of running around Red Forest or Agro without being shot at once.
I think I killed all the guys
I have both disabled. I never got a dialog with anyone. The count down, door didn't open, shot a bunch more Monolith, and then nothing but 500 wasted rounds.
Is that specific to CoC? I've never used WinRAR because its UI is ugly and it's always asking me to pay for stuff, but I've never heard of that problem.
So I'm in the Warlab, and after the count down to decode the locked door nothing happens. When I go up to the door it says "decoding" instead of "press f to open." Reloading my save, same thing.
I teleported directly into the room, shot up all the electricity ball things, cheating in ~20 RPGs, some grenades, empty my pecheneg into the holograms a few dozen times each... "f to disable generator" doesn't work, and I don't know what to do.
I can't wait to do my SKS-only playthrough
I paid to join Duty (left military)
Went back to Agrop to collect my stash, whole military was hostile. Total bloodbath.
Went to Yantar, all the scientists started shooting at me.
Self defense against needlessly aggressive military or ecologists tanks my reputation.
I'm just excited to run through the whole story with an SKS and nothing else.
Maybe two SKSs...
Does anyone else have issues with NPCs suffering from, like, "invincibility frames" ? There's a lot of times (in a fresh game and with mods) that Stalkers don't take damage immediately after taking damage, especially if they go into the animation where they twist at the hip to act like they've been hurt.
I'll go through 10+ rounds without hurting someone, go to reload, and then get 1 shot.
I think the rash of new media comes from the latest update to STCoP, which is made by a bunch of Russian people, not the CoC team. So they can only do what's provided with the source material, which is update STCoP and AO3 (separately) for CoC.
Until they combine OWR, STCoP, and AO3 into 1 mod.
"Stealth mode" (Companion has RPG) that made me chuckle
Seriously though when I read the word "Azazel" I thought *for sure* this was going to be some kind of late April Fool's or something. This is really exciting.
Launch it through Steam
Use Steam's advanced launch commands to add -dbg
Duty and Loners went to war after I caught some Loners in cross fire around the Military Warhouses.
Barkeep died and I can't sell PDAs to anyone.
(buried)
It was funny in April.
It's funny now.
Way to be a sour sport :(
(buried)
Your detector isn't working.
(buried)
You didn't see the announcement here, or their Twitter announcement? @412016, or Daryl's personal stuff? Some of it can be hard to find, since so much of their posting is on that ag.prom (or whatever it's called) website, which is mostly in Russian.
(buried)
I think we were all really hoping you would at least finish up work on 1.4.17, but I respect your decision to move on to profitable projects TeamEPIC. Hopefully Darryl123 will release what's done so far so the community can take the reins.
Best of luck, thanks for what's been done so far with CoC, take care.
I knew I recognized and hated her for something.
Is that the cannibal farmer's wife from Tell Tale's Walking Dead?
...
can you literally put him in a wheelchair?
That would make me so happy.
I don't think "Fully utilized A-Life" is really an accurate claim.
There's so much of the zone where the A-Life could hang out, take cover, post watches, and generally have factions operate less like a series of disorganized automatons that only cooperate in so far that they try to avoid shooting each other in the back.
Don't get me wrong: I love CoC, but it (and the STALKER games themselves) make the entire world feel underutilized.
I don't think Freedom wants the zone studied. It doesn't want any kind of authority in the area.
Which is stupid, because they're an authority figure enforcing no authority.
But when you deal with anarchists you can only expect so much common sense.
Anyone else have 2 separate folders for CoC for Misery and non-Misery?
Applejaxc
Ezekiel joined
This member has provided no bio about themself...