the verti-bird player home heeding your call and landing before you.
the verti-bird player home heeding your call and landing before you.
Demonstration of the personal stealth device "tactical dimensional envelope" demonstrating its power to conceal you in the face of danger.
Although seemingly innocuous this device creates one of the most spectacular explosions known to the fallout universe.
the upper floor of the orbital display hall. With the COMPLETE collection of HiVE advanced weaponry. ~20 weapons/gadgets in all.
the blood display hall buried deep in the garden arena hillside.
a less quiet night in the garden (back yard) with some familiar pets.
HiVE - Proton Grenade Holo Rifle
An extremely versatile and deadly weapon that fires through walls and locks opponents regardless of distance through 3 user selectable modes that allow the weapon to adapt to your conditions. Also the weapon fires normally without a targeting system active; when you are sneaking and scoped in it shoots like a sniper rifle. when not sneaking or scoping it shoots something more like a shotgun, with variations in between.
HiVE - Proton Grenade Holo Rifle
An extremely versatile and deadly weapon that fires through walls and locks opponents regardless of distance through 3 user selectable modes that allow the weapon to adapt to your conditions. Also the weapon fires normally without a targeting system active; when you are sneaking and scoped in it shoots like a sniper rifle. when not sneaking or scoping it shoots something more like a shotgun, with variations in between.
HiVE - Proton Grenade Holo Rifle
An extremely versatile and deadly weapon that fires through walls and locks opponents regardless of distance through 3 user selectable modes that allow the weapon to adapt to your conditions. Also the weapon fires normally without a targeting system active; when you are sneaking and scoped in it shoots like a sniper rifle. when not sneaking or scoping it shoots something more like a shotgun, with variations in between.
Art display wall and cheat minigame found in the holodeck main room.
Interior view of the vertibird, largely unchanged since the beginning.
The lower level of the orbital display hall, all these devices can support weapons armor and items you wish to display. just set them on top like shelves and they will nestle right in.
lounging in the garden. You too can do this, just sit on the grass pads in the garden (Warning* third person view recommended)
The walking fortress. with some stealth capabilities this suit is very versatile, and safe.. for the user.
the aftermath of the mental stun wave. as you can see lesser minds cannot resist.
The dead money vendor machine found in the vault.
this is an arena battle taking place, and with the IFF detector running you can clearly see the one remaining foe (orange highlighted NPC).. who apparently is unaware of the player regardless of all their fallen comrades having been violently strewn across the floor. (yellow highlighted coppses)
An underground display hall set in the hillside of the garden.
With the help of the Constant laser prototype pistol, the spectre stealth suit and the holo warrior bodyguard.. your character can be stealthy, agile, and highly armed and extremely dangerous.
A capture of the LCD TV monitor found in the vault and holoroom, both devices cycle through a set of fractal screensaver images.
As seen here any item can be sent to the home containers or retrieved from the home containers from anywhere in the game at any time. Also with use of the local storage option you can add essential items that are not affected by the auto-sort feature allowing you to set up a permanent loadout and to clear all the junk and valuables out of your inventory while sorting it to the appropriate containers.
An underground display hall set in the hillside of the garden.
The advanced Spectre stealth suit with some added protection in the form of the physical energy shield.
HiVE - Proton Grenade Holo Rifle
An extremely versatile and deadly weapon that fires through walls and locks opponents regardless of distance through 3 user selectable modes that allow the weapon to adapt to your conditions. Also the weapon fires normally without a targeting system active; when you are sneaking and scoped in it shoots like a sniper rifle. when not sneaking or scoping it shoots something more like a shotgun, with variations in between.
The Verti-Bird Player Home after having just landed.
This is the IFF detect module at work, the red character indicates that that npc is attacking you, the yellow indicates items and the blue indicates a npc that is no threat. Also in the background to the right you see a shade of orange indicating that behind that wall there is another NPC that if alerted to your presence will start to attack you. The system also detects traps and applies a bright red shader to them to warn you of their presence.
A look at how hot-keys for the HiVE are accessed and controlled.
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