Amused Sloth's goal is to make games that bring a smile to your face. As an independent game studio based in Romania, the team is always trying to experiment with new mechanics and themes, striving to make fun games infused with humour and charm. We're now super busy, getting ready for the imminent release of our newest creations into the wild. After that we're ready to start working on new experiences and are always keeping our eyes on the next big challenge: making awesome PC games that keep the players smiling!
We have good news! Gorescript made it to the Top 100 finalists for the IndieDB Game of the Year Award.
We're introducing today the map that was used as a tutorial for the level editor.
This video shows how to publish a level to Steam Workshop. Publishing is done via the level editor and will upload the contents of the level folder to...
In this video we go over the final touches. Add to the level scripted events in order to inject more adrenaline, elevators and switches to bring some...
We're covering outdoor areas in the Level Editor of Gorescript making them "walkable" and a new sale for our game!
In episode 3 of the Level Editor we're dealing with adding fun into the levels in the form of monsters, weapons and power-ups.
We're covering three more important aspects of level editing in Gorescript. Stairs, different height floors and the great outdoors.
We're launching anew tool for all the people who want to try their hand at building levels in Gorescript. Also we're providing a 6 part video tutorial...
Gorescript has some moments in which borrows game elements from other genres. I will highlight here some of them.
We're going through some of the great press mentions we got and link them with our thoughts about the game and how it managed to accomplish what we initially...
We're doing a short wrap-up of the press mentions and the attention Gorescript got after its launch.
A crazy week has passed since launch and the reviews for Gorescript are coming in.
The wait is over. Grab your pixel gun and prepare for the gory mess!
Tomorrow is Gorescript's launch. Today is the day we present you our Launch Trailer.
As Gorescript nears its launch date, we're introducing the new Steam trading cards and giving you a glimpse of the new kill shots using the new decorative...
we're introducing several updates into the game and exclusive interview with Sergiu, the game developer of Gorescript from the SML Podcast.
This baby is not to be trifled with. Introducing the Devastator, an elite weapon meant to handle the toughest monster crowds.
On the 15th of June 2017 we'll release upon the world our fast-paced retro shooter filled with horrors.
Welcome to another week’s Gorescript update folks. Take a look at our new enemy type, weapon, and an interview with Lawrence, the composer of Gorescript's...
We're introducing today an equally important part of Gorescript. The music that makes you want to mop the floor with the game's pixelated enemies.
Gorescript Alpha Demo comes with a new level and hordes of monsters for you to shoot at. changes in the environment by adding normalmaps to the walls...
Gorescript has a Steam page and you're invited to follow us for all the news and updates.
Sergiu, the developer of Gorescript, takes us on a tour in the first level in complete darkness, demonstrating the Blackout Mode. Use your ammo to light...
Gorescript will soon receive a Level Editor. We're teasing a short preview on how it looks like to build levels for your own enjoyment and the pain of...
Gorescript Classic is a fast-paced ‘90s-style first-person shooter built in JavaScript and released in 2014. It is the predecessor to Gorescript, the...
We have a new pre-alpha version of Gorescript for you! The new build includes the full second level of the game.
AmusedSloth is proud to announce it's partnership with Sergiu Bucur to publish a reimagined, modern and richer version of Gorescript, a fast-paced '90s-style...
Today, Super Pet Hero brings the retro-arcade pixel-art craziness to the AppStore!
The time has come. Our next game, Super Pet Hero is launching on iOS next Thursday 9th of March on the Appstore.
Since it’s a special time of the year, we wanted to make a short review on how to celebrate different occasions in-game.
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