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Comment History
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ Quad Shotgun Module For Brutal Doom V21

how can you summon it?

Good karma+1 vote
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ BEC Gib Removal Time Editing Tutorial

OK, well. It did, only a little

I even turned it to zero and it doesn't lag that hard, but it still stutters. I guess its because the particle effects or something I dunno

Good karma+1 vote
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ BEC Gib Removal Time Editing Tutorial

yea its all good now, sorry for not paying attention, I'm a *******

Good karma+2 votes
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ BEC Gib Removal Time Editing Tutorial

Ok, here's a link to a 3 min. video of me scrolling through that file

Good karma+1 vote
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ BEC Gib Removal Time Editing Tutorial

The one you said to look in

I even used to built-in line finder from Notepad and it wasn't there

Good karma+1 vote
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ BEC Gib Removal Time Editing Tutorial

I did and the "//GIB AND DEBRIS STAT CHANGE TIME" lines are not there.

Good karma+1 vote
alexandrutucu23456
alexandrutucu23456 - - 8 comments @ BEC Gib Removal Time Editing Tutorial

My brother in christ, that line of code in this article doesn't match with the ones I have in my .txt file.

Mine look like this under each individual enemies listed:
r = BloodMath::RandomMul15(100);
if(r <= 10)

I don't really know what they do and what should I do. I'm tired of the game running like an Capstone software game. Please help

Good karma+1 vote