wait for a fix, it's kinda broken for some people, mainly the fonts
wait for a fix, it's kinda broken for some people, mainly the fonts
Relatively slow. Working on it in my free time, not as long as I would've liked to.
Might need a hand or two to make a few ideas work, since I am kind of braindead when it comes to modelling and programming.
Sure is mate, hope you bring some popcorn for the ride.
This release contains two maps, one of them being a background map.
Mod takes somewhat of 15 minutes to play. If you consider replaying the map with Developer Commentaries mode, it will take 7 more minutes.
Hot damn these look cool. Nice job.
Hi @Redbr34, sorry for long response. Here's the sun parameters:
Pitch Yaw Roll: 0 300 0
Pitch: -20
Brightness: 221 145 60 300
Ambient: 124 170 173 75
BrightnessScaleHDR: 1.4
AmbientScaleHDR: 1.2
actually, this thing became obsolete as a showcase stuff, it's just me making something now.
I've been studying VGUI for awhile now and those are results of my research. As you can see, it's not very pretty right now, I need to work on it.
Big props to "StevenCabbage", for helping me to find keyvalue, that allows symbols to be used instead of text.
Well, trying my best at squishing every bit to look nice.
It's hl2 skybox, that was leaked in 2003.
It won't.
It's showcase mod for one of the beta themed mods. They need example of my mapping skills and so I'm building this mappack to apply to the team.
alex_mmc
Aleksandr joined
Hi! I'm Alex, also known as Purple Heart ; MuzE or alex_mmc . I do maps and mods for Quake (1996) and Half-Life 2 (2004). Occasionally I compose music.