Studied Philosophy in the University of Barcelona, lived a time on London, and spent all his life playing games and creating them (boardgames, tabletop RPG, and computer games). Graphic designer aficionado, novel programmer and amateur Game Designer.

Comment History
Alarconte
Alarconte - - 12 comments @ Cold Contract Demo (Early Access Combat Module)

Hi there! Play it a little; I'm a fan of X-Com/Jagged Alliance games.

Some feedback:

-Need a modern window scrolling function, like click-and-drag on the map or middlebutton drag.
-Need a way to switch between the equipment of all members, not have to view inventory of one, cancel, view the other.
-Enemys behind rocks or walls become invisible, even when they're shooting at you 2m ahead; Need a "enemy contact" adviser like in X-coms, or a mark above they're head or something.

Hope that helps!

Good karma+1 vote
Alarconte
Alarconte - - 12 comments @ SpaceJourney v1.2.1

Well, That was... interesting.

I don't know nor find easy info about how to not be eaten by insects >_<

Anyway, the main "bug" I find is that character moves to hipersonic speeds (but rotate/aim slow), and the interface change between aim and use cursors seems a bit clumsy.

Anyway (2), I loved the retro look!

Good karma+2 votes
Alarconte
Alarconte - - 12 comments @ Gloria Victis: A Journeymans Guide to Crafting

Quick question from an old Ultima Online player, and player of lots of modern MMOs.

Houses are only bought, bought and finished with materials, or built from scratch?

Good karma+1 vote
Alarconte
Alarconte - - 12 comments @ Companion Example Art

I appreciate honesty; There is in fact over-sexualized characters in the game, male and female, and are attached to the "hedonistic" personality that can have the characters or the main character. Also depends on the faction and culture of the characters. Until now, the not much media released of the game shows only a few female characters and I can agree that they are good examples of sexualized; they don't wore burkas or anything but the opposite.

In the wide game, the player will see extremely different cultures with different taboos. Player will find brothels, player will find churches. Player will see the high and the low of societies and its different styles.

From your comment I've learn that i'll have to show in media examples of more "chaste" women, to try not offend sexophobe people.

PS: Anyway, Maybe I cannot escape from my culture and It's hard to me to find this or other images from the actual media "ridiculously over-sexualized". This particular character is a flirty girl. They exist... and the image with a pirate in not much clothes is intentionally provocative.

Good karma+1 vote
Alarconte
Alarconte - - 12 comments @ Spark Rising Teaser Trailer V2

Lovely idea and graphics! Hoping to see the gameplay!

Good karma+1 vote
Alarconte
Alarconte - - 12 comments @ Hunger Games Simulation - AI Demo

64 megabytes and it's laggy? Have you used Camtasia? I get 4 minutes of HD at 30 fps to less than 60 Mb

Good karma+1 vote
Alarconte
Alarconte - - 12 comments @ Hunger Games Simulation - AI Demo

Love the concept! There is a good concept for an original game hidden here!

Good karma+2 votes
Alarconte
Alarconte - - 12 comments @ Edward Mason

That's pretty great art!

Good karma+4 votes
Alarconte
Alarconte - - 12 comments @ Robocraft

Great game! but too slow to get get RP (parts buying currency), check that to ensure not losing to many players after a week or two of play!

Good karma+2 votes
Alarconte
Alarconte - - 12 comments @ No helmet astronaut

Did you made, at least the face modeling and painting, with Zbrush?

Good karma+1 vote
Alarconte
Alarconte - - 12 comments @ Choose Your Hero

Love the protraits!

Good karma+2 votes
Alarconte
Alarconte - - 12 comments @ Final 3D Models for Vance and Maya

Great characters and style! just made me wanna know about your game; Hope you show us what kind of final enviroment will go along this fantastic chars!

Good karma+3 votes