In this small demo, the objective is to go to four different sectors and find pieces to an artifact (one in each sector), using your tractor beam.
In this small demo, the objective is to go to four different sectors and find pieces to an artifact (one in each sector), using your tractor beam.
Controls
Use WASD keys to move forward and strafe.
Press R or Right Mouse Button to switch between hand and gun mode.
Hand mode allows you to pick up objects and click on interface buttons.
While gun mode is for shooting enemies and grabbing objects.
F1 - Help Screen
F2 - Options
Left and Right arrows turn your ship, but only when you are at console at the front of the ship's bridge.
Pressing esc \ escape pauses.
The rest of the controls (like for the ship) are pretty self explanatory but feel free to ask!
Changes from last version:
(*) THREE NEW MODES FOR THE GUN TO USE - RUDDER, JUMP AND STAT
(*) NEW HAND ANIMATION WHEN PLAYER USES GUN FUNCTIONS
(*) THE LASER ON THE GUN NOW SHOOTS STRAIGHT WHEN THE PLAYER STRAFES
sup bro whats new in this download?
Hey man! Three new big updates have been added to the gun: Rudder, Jump and Stats mode. The image above shows three new icons in the blue screen on the gun.
STAT MODE: Pressing the shield icon on the left gives the player the status of the ship. Ship stats will tell the player what the strength is of the ship's hull and shield. Written as so: SHD = shield strength, BDY = hull \ ship body strength.
JUMP MODE: The Arrow icon on top is the "jump" function. In version 1.2, there was a progress bar added when you starjumped-- telling you how much longer the jump sequence would last. So now that feature can be displayed on the gun. Also, this function will show the player their score-- points they get when blasting rocks away, fighting spiders or even disarming warships.
RUDDER MODE: The steering wheel icon to the right is the new "rudder mode". Rudder mode allows the player to steer the ship from the roof of the ship and regulate the speed from the gun. Basically, you press the trigger button and the ship will steer in the direction of the blue laser.
Well, That was... interesting.
I don't know nor find easy info about how to not be eaten by insects >_<
Anyway, the main "bug" I find is that character moves to hipersonic speeds (but rotate/aim slow), and the interface change between aim and use cursors seems a bit clumsy.
Anyway (2), I loved the retro look!
Yeah, there's pretty much only one way to fight the spiders-- by going on top of the ship via the elevator and shooting them.
Ahh ok, I'll keep that in mind for the next update. Now you can adjust mouse sensitivity and walk speed in the options menu-- which can be accessed by pressing f2 or going there from the main menu.
Thank you! I'm glad you liked visuals!