I am a modder that has been around for awhile. I have modded Elite Force in the past, and have been modding Skyrim and Skyrim Special Edition for awhile now. I am a Software Engineer that continues to explore modding as a creative outlet.

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Hey Everyone!

So I am more active in modding now than I have been. It has been crazy with the moves I had, and then the pandemic hit. I found myself going into corners I haven't been in for awhile, and participating in activities I hadn't for a long time trying to be responsible for social distancing outside of work hours.

I wanted to make a push for Skyrim modding going into the new year after getting a replacement desktop for the machine I have had for 11 years now, but ASUS had a faulty motherboard, and it is still at Origin PC waiting for the replacement motherboard. So my modding machine currently is a Microsoft Surface Pro, and it cannot handle much.

Thus I have gone back to older games, and Morrowind is the one that I got inspired to mod for again.

So here we are in 2022, and I have already done more than I have in a bit.

January:

- Released my first quest mod for Morrowind, Mage's Guild - The Ring of Stamika. You can find it over in the addons I have released.

- Participated in Winter ModJam 2022 for Morrowind which was themed with both Obscure Lore and Great Houses. I attempted both, and created House Telvanni - The Forgotten Apocrypha Excursion. It ranked 14/21 falling into the pack of mods that scored between 5s and 6s out of 10. Received Most Ambitious Hands Down and Most Promising.

- Started up a TikTok to do modding shorts. Currently there is only one where I did a January highlight, and will continue to do so for each month.

February as of 2-9-2022:

- Reworking the House Telvanni mod to address bugs in the original 48 hr competition release. Also adding new content so the players have a reason to come back to the area, and spend more time in the Apocrypha realm I have created. Will be looking at more Apocrypha-relevant assets also for this version. Due to some technical quirks between regular Morrowind and OpenMW, there most likely will be two versions of the snow scape thanks to how the model collisions work.

- Hopefully I get my computer back this month and can start splitting time between Morrowind, and Skyrim.

- Might dip into one of my outstanding RPG-X modding tool projects I started. Currently it is at the stage of reading PK3 files. Need to actually map out the process for creating templates, and auto-generating configuration files in mass.

Here is to a great 2022, and hope everyone is staying safe, modding, and gaming to their hearts content!

I am back to Modding

I am back to Modding

AJDominion Blog
It has been awhile

It has been awhile

AJDominion Blog
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