already tried that twice. Still occurs
already tried that twice. Still occurs
This is an example but it occurs on multiple maps and seems to affect most of the WH40K objects like walls etc.
How it looks for me: I.imgur.com
How it looks for my friends: I.imgur.com
EDIT: Some more examples
Development of this Mod has been stopped due to activity of the original Developers of Sins of New Eden. They asked me to remove this mod and i do respect that since it was their idea and also their textures. Make sure to follow the Sins of New Eden Page for future updates :)
I know almost nothing about the texture stuff i need someone who really knows about that stuff i can hook the basic stuff up but thats it. I guess that is enough for a beta release i'll try to improve the Lighting and stuff later on
I always need help once i get to the string editing part i'll contact you.
Thats actually a cool idea i'll be looking into that once i get to the point where i can release a stable version
I'll publish test versions as soon as i can.
There are people that still work on it. A full rebalance + moving it to 1.85 is already planned and being worked on, caldari minmatar to follow.
Damn nice fight. Everytime i play the KI doesnt build more than 23 supercarriers sadly :c
i think its hardcoded in sins that the trail color always is your teams color
The laser colors got decreased in the last update, i think they are kinda working on them and maybe they should get some changes in the upcoming updates.
If you dont want to find the artifact in order to use them there is a way to change their researchprerequisites in the .entity files of both of these ships.
I have done so aswell cause i didnt want to look for the artifact every time :P
you can try and edit the GameInfo/Amarr_Ship_Battleship_Bhaalgorn.entity and change the research prerequisites that should unlock it from the beginning
You get it by finding the Artifact "Pirate Archives" wich is random and not the same as the one that you find on the pirate bases
Is there a chance that Tech 3 Cruisers will be released in later versions of the mod?
Navigate to your Mod folder and find the .txt file.
If you want to run SONE it should like this:
TXT
Version 0
enabledModNameCount 1
enabledModName "SINS OF NEW EDEN V0.08"
I still have the amarr gallente Release i could upload it for you but only if the devs are okay with that :P
We all do. Just give them time, im sure they will get it out in the next weeks.
Really cant wait any longer. I hope that the New Release comes up this weekend.
Great to hear from you guys again!
Can't wait to see more!
Hey, so i've recently donwloaded the mod and i really have to admit that this is one of the best mods i've seen so far. I played it for about 2 weeks in a row and in my opinion you've done a great job at balancing it and most of the ships have a great exterior look.
Overall you really did a great job at creating this mod and i hope to hear more from you guys in the future!
I got a last question: Is there any ETA for the next release/update? Would love to play Minmatar or Caldari Factions!
hey uhm im when i get into a skrimish game the buildings for Infantry etc. look like the units they can produce is that normal or am i having a weird bug?
Aiyn
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