A group dedicated to writing SF stories set in Star Wars universe, with potential for cross-universe plots.

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Nightsister Elite Guard
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Description

Youtube.com - Elite Guard Theme

Name: Elite Guards don't use their given name, but simply their rank abbreviation, followed a number, to demonstrate their complete obedience to the society. Example - PM34 (Plague Maiden 34).

Rank: Three ranks - Blood Maiden(lowest), Plague Maiden, Death Maiden(highest).

Personality scale - LOGICAL (1) / INSTINCTIVE (10): **9 to 10**

Age: Similar age span to common Huntresses, but much higher attrition rate.

Disposition: Where the common Huntresses are generally considered simply "intense", the Elite Guards push that description beyond the breaking point. To even be noticed enough to be offered the title at all, requires any Huntress to demonstrate exceptional battle prowess, and savage bloodlust. Thus, all Elite Guards are killing machines, utterly without conscience or human feeling left in them, and even the other Nightsisters usually loathe and despise them. For all their exceptional battle skill however, their feral nature robs them of intelligence, and much of the exotic charm the other Nightsisters are known for.

Favourite Saying: N/A

Alignment: Chaotic Evil.

ATTRIBUTES (50max - Tier 3 - Standard Force User):

Strength - 7
Perception - 6
Endurance - 7
Charisma - 2
Intelligence - 4
Agility - 10
Luck - 6
Force Power - 4
Force Ability - 4

SKILLS SPECIALIZATION (2 areas max.):

1. Master training in the use of their signature weapon, the Lightwhip, well-versed in various melee/unarmed disciplines.
2. Force-conditioned to be fully immune to all forms of poison.

WEAPONS (4 max.):

1. Violet lightwhip, reach 20 meters when fully extended (on pic.)
2. Electricized, non-poisoned vibrodagger. (not shown)
3. Toxic blowdart weapon, darts coated in a lethal blood-poison that can kill a human-sized victim within moments.

FORCE POWERS (4 max.)

1.Force Camouflage (unique Nightsister power)
2.Force Drain Life (low level, one person only)
2.Force Jump/Speed
4.Force Persuasion