Elite's Conflict Mod: v1.3.1 Release This Week - 01/28/2022
Elite's Conflict ModElite's Conflict Mod v1.3.1 will be released this weekend! HEROIC Studios is excited about releasing this patch that features several balance and bug...
In this group, I'll be making new models and converting models from Eve Online, Command and Conquer 3, and 4, Sins Of A Solar Empire, and many more games. Fill free to discuss some new model ideals and textures, and make request. I'll only do request when I'm not working on a model. Currently I am looking for someone who can texture, and someone who can do animations. I can do animations, but I'm not really good at it.
Elite's Conflict Mod v1.3.1 will be released this weekend! HEROIC Studios is excited about releasing this patch that features several balance and bug...
Elite's Conflict Mod v1.3.0 will be released on March 25th, 2021! HEROIC Studios is proud to present the biggest update this mod has ever seen. More units...
Elite's Conflict Mod v1.2 demo #2 will be released on July 4th, 2019! HEROIC Studios is proud to bring you an updated demo of the biggest update this...
Our Elite's Conflict Mod v1.2 demo is nearly complete! HEROIC Studios is proud to bring you an open-demo of the biggest update this mod has ever seen...
Elite's Conflict Mod v1.2 upcoming demo-release! HEROIC Studios is proud to bring you a live open-demo of the biggest update this mod has ever seen. New...
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Im just wondering one things. sure new units is great and inspiring to see all kinds of plethora of units. new maps is great and being able to use all new and exciting abilities is fun too. but i really gotta ask, when is someone going to finally release a mod for Star Wars Empire at War: Forces of Corruption, that adds more player slots and additional teams to fight? sure its fun to have mirror mode fighting empire vs empire. but having 3-way brawls just wont cut it anymore. newer games allow for anywhere from 4-10 separate opponents to face off, and this game is kinda behind choking on dust and ashes. if a mod or even an XML could be created that would allow for more players and/or teams to operate on maps, it would be an almighty improvement on a scale that would open up a multiverse number of doors for the next generation of the modding community to use. so i ask anyone and everyone to at least consider attempting such an endeavor.
I will make a new foc mod more info on may profile
I am glad to report that Triumph of the Hierarchy now has all the full-time positions filled as necessary, but I would like to know if anyone is able to help me with fixing the turret data on a unit. I've been able to do it before, but the rigging of this specific model is proving difficult to work with.
Hello out there. If you or anyone here has interest, I am in dire need of a modeler and or rigger. I am making a mod for the original EAW called Full Mod. It is a full conversion, rewriting scripts to change the function for a far more realistic experience. It is the Beta 2 phase, and a new map update is coming out soon. I hope to have at least the Star destroyers remodeled but I am doing this mostly on my own with a few contributions here and there. Anyone who contributes will have a place in the final credits.
Thanks.
Area: Moddb.com
Hello! We at Triumph Studios are in need of a model rigger for the continuation of our mod, Triumph of the Hierarchy, and we would also like a full-time texture artist who is not busy with any other mods. If you are able and willing to help, please send me a message or send an e-mail to hammboythedestroyer@gmail.com. Thanks!
Hey dude. Glad to know that you can model