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For Zombie Master 2.
very nice how many polygons
around 7k tris.
Is this just Promo renders? because 7K triangles is awfully alot of detail for a game prop. (I really don't have any experience in modding FPS games so I don't know the engine limits.)
Still great work regardless.
Its not always the engine but the person running it. 7k is lower than the 10k models for most modern fps like cod and halo.
It's a first person weapon model so 7k is about alright.
Badass gun man xD
The main piece will be wood right?
Change the picture name from Springfield M1A to Springfield M14A.