In1024 768

Wonhon: A Vengeful Spirit
is a paranormal stealth action game where you play as a vengeful spirit of a girl who was killed during a bloody and cruel occupation of her country. Now, she has returned from the dead. Gifted with powers from the Jeoseung Saja, the God of Death, she sets out to exact terrible vengeance.

Wonhon: A Vengeful Spirit is a paranormal stealth action game with a gripping story of revenge inspired by Korean folklore and culture.

Your home country is occupied by enemies and the soldiers are murdering local citizens village by village. Follow the story of a girl who has returned as a ghost and granted supernatural powers by a God of Death, Jeoseung Saja. Use your ghostly abilities to aid the freedom fighters, get revenge on those who took your life, and ultimately decide if the price you paid for revenge is worth it.

Using your ghostly abilities, you will be able to stealthily enter military bases, possess unsuspecting enemies, and fight monsters.

Inspired by Korean folklore and culture, Wonhon: A Vengeful Spirit gives you a rich experience of an authentic historical Korea.

Key features:

  • Use an array of powers to stealthily dispose of your enemies or sow chaos by embracing your supernatural nature
  • Use shape-shifting abilities as a tactical advantage—take the form of a little girl or a horrific ghost
  • Take control of your enemies by absorbing their Qi and force them to attack their comrades
  • Your path takes you through ravaged villages and cities, all the way to military bases, and into the underworld itself
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

31 1

Main character design of Wonhon

"Today - some thoughts on the main character design. From the start of development, I wanted the main character to have two different forms. Since the story of the game touches on the price of revenge, a vengeful ghost form seemed like a natural fit for the character. At the same time, something I wanted to experiment with on the gameplay side was the experience of constantly switching between being the hunter (ghost hunting for victims to possess) and the hunted (vulnerable human form). So the main character needed a human form in addition to the ghost form.
I experimented with different types of clothing that existed in the reference setting for the game (1920s Korea), including more colorful and eye-catching fabric patterns, but the one that felt right was the simple white top and black skirt design. This design is almost synonymous with the 1919 March 1st Movement in Korea, and the leader of the movement Yu Gawn-Sun is often depicted wearing this style and waving the Korean flag in illustrations. Considering the inspiration and the setting for the game, this felt like the right design to go with, even if it seems muted for what a video game character is wearing.

The design for the ghost is simple but very recognizable as well, combining long flowing hair with an all-white dress that covers the entire body and hides the character's feet as she floats in the air. Growing up in Korea I remember watching a very scary TV show as a young child. It was called ‘전설의 고향’ which roughly translates to ‘Hometown Legends’. Every week there was a different folklore horror story, many of them with these scary ghosts bathed in blue light haunting and punishing bad people. Images of these scary ghosts are so burnt into my brain that I had to use them for this game if it was going to have a ghost as the main character. Here’s an example (didn’t include a photo because it’s SPOOKY)
And combined, here’s what the main character’s two forms look like in Wonhon.

Because of the historical and referential nature of this game, I felt that it was more appropriate to borrow designs from existing material within Korean culture, rather than to try to create an original character design that might not fit within the context. At the same time, I feel like the combination of these two well-known tropes (1919 revolutionary and a vengeful ghost) is interesting as a new unified character, kind of like remixing two well-known songs into a fresh new track. I’m happy with the end result so far. Hopefully, others will like it too and enjoy the game when it comes out :)" (c) Sean, the Wonhon: A Vengeful Spirit developer.

Blob shadows for optimization (February 12, 2021)

Blob shadows for optimization (February 12, 2021)


One of the things that I was happy to figure out was getting real-time shadows for compute shader particles in Unity.

Leaf Physics (October 23, 2020)

Leaf Physics (October 23, 2020)


Leaves were already in the game for fall scenes, and they already had some physics written for them. Previously it was just accounting for player proximity...

Assembling (June 1, 2020)

Assembling (June 1, 2020)


This is a fun little thing I’ve been working on - spawning hundreds to thousands of an animal and assembling them into a larger version of itself.

Ghost chasing ghosts (April 27, 2020)

Ghost chasing ghosts (April 27, 2020)


A change I made recently - killed enemies become ghosts and they chase the player around! When player gets caught, her qi gets drained and she returns...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Wonhon: A Vengeful Spirit
Send Message
Release date
Game watch
Single Player

Latest tweets from @wonhonthegame

RT @paulinha_000305: Ai, ai, vi um anúncio de um jogo legal no Youtube, fui checar a página e.... hm <3 É sempre uma delícia ver jogo lo…

Jun 15 2021

This duel⚔️ is definitely a win for me since I'm just a ghost using a soldier's body. Did you have time to enjoy '…

Jun 13 2021

Hint: you can use fences and walls🧱 as a shelter to safely possess living ones. Don't forget to follow, like, and…

Jun 9 2021

Recently, I posted here a screenshot of assembling crows, and here's the cutscene🎬 from the game. Happy weekend, g…

Jun 6 2021

Hey, speedrunners!🎮 Our game will be a real godsend for you, believe me. Are you ready to set records for the time…

Jun 4 2021

Not much time⏳ left before the release! Wishlist Wonhon: A Vengeful Spirit now -

Jun 2 2021

RT @supercomltd: Sup, Supes! At the beginning of summer, we wish you a great holiday and of course entertaining games! Meanwhile,…

Jun 1 2021

The further you advance, the stronger the enemies you will encounter. For example, there is no way to hide from th…

May 29 2021

Embed Buttons
Link to Wonhon: A Vengeful Spirit by selecting a button and using the embed code provided more...
Wonhon: A Vengeful Spirit
Last Update
1 member
You may also like
RabieZ-Epidemic Real Time Tactics
C&C4: Tiberian Twilight
C&C4: Tiberian Twilight Real Time Tactics
Men of War: Assault Squad 2
Men of War: Assault Squad 2 Real Time Tactics
MechCommander Real Time Tactics
Men of War
Men of War Real Time Tactics
Nexus: The Jupiter Incident
Nexus: The Jupiter Incident Real Time Tactics