RELIVE THE PAST-EXPERIENCE THE PRESENT-ENSURE THE FUTURE
Wolves is a 3rd person shooter with the primary focus on simple mechanics and map interaction. Stomp, shoot and destroy in a wide variety of mechs from across the Battletech universe. Fight your friends in arena combat or team up to hold out against impossible odds in Grinder.
Hello everyone! And Merry Christmas/Happy Holidays to all of our followers.
I just wanted to say thank you to all of our followers for supporting us and spreading the word around about the project. You guys have been amazing and your patience is remarkable. Over the past year, we've been chipping away at multiplayer and Grinder, we also got over 50% of our mech roster in the game. We can't wait to show you everything that we've done and everything that's coming up in our pipeline.
Originally, we planned to release a trailer in time for New Years. Unfortunately though, as playtesting went on, we realized that the game just isn't ready to show yet. Instead, I've decided that for the end of the year, the team should catch a bit of a break and gear up for what's coming. So here is what we're gonna do starting in 2019.
-Be more open to the community
This statement is so common in the dev community, it could be a meme. But I'm serious, we're breaking the walls down. This doesn't mean that we're going to be showing off everything all at once, but we would like to share recordings of playtests, Art videos (I would love to stream but my internet isn't very great, only like, 9 mbps.) And even some early concepts to get fan feedback before they even enter the pipeline. The only reason we never did this before is because to be quite honest, my laptop sucks. I only get 15 FPS in Wolves on a good day and I simply wasn't equipped to record. Good news is though, I'm finally upgrading my hardware and I'll be able to share a lot more.
-Do more cool PR stuff
I would like to start organizing Wolves' presence on popular community outlets. Which sounds kind of vague, but it's mostly because I want to be sure I don't promise something I can't do. We'll see what comes up.
-Play some games with the community
So this is something Darius and I have planned for awhile but once my new PC is ready, we're gonna start organizing play dates with all of you! I'm thinking maybe we'll play some Mechwarrior or something. I would like to find someone who can stream these and while it's going on, we can probably answer some of your burning Wolves questions live.
So there you go, call it a New Years Resolution. Of course, we aren't just going to end the year with nothing, so you can expect to see a new piece of the soundtrack coming real soon. It's tradition after all.
Make sure to catch us on our social media and Discord. All the relevant links can be found at Wolvesgame.com
And seriously, thank you guys for an amazing year.
-Ryan "Pajama Boy"
From UI to mechs, environments and even pilots, We've been hurting for 2D artists for over a year and need your help!
Let's talk a little about the last few months and where we are now.
I almost forgot we had an Indie DB. Recently we've released a piece of our soundtrack titled "Boundary." Check it out here!
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