Welcome ! to a post-apocalyptic world where violence reigns in absolute way of life. If you've always dreamed of you fighting to the death against your sworn enemies during car racing, then this is the world you like to be in.

Wheelsfighter is a tactical game featuring car Teams opposed to each others equipped with various offensive and defensive weapons as well as accessories to lead into the final fight to the death. The best Team will survive and all the others will be Dead Meat.

You have to make the right decisions, because in a few moments, you could lose it for ever.
The Campaign mode will take you to manage a racing team where you will take care of many aspects team management and technical challenge to be able to lead your team to the summit of victory.


  • Strategy tactical games with turn based gameplay or continuous depending on the choice of player.
  • Based on drivers evolution, with gain on experience, and managements of injury with health level.
  • Possibilities of vehicles updates with technical tools and installations of accessories and customization.
  • Custom made Physics engine to manage every cars movements and displacements on the environment.
  • Car Race can go up to a mythical duel clash more than 24 vehicles on the same closed racing track, or Rally type MonteCarlo also Raid style Paris Dakar.
  • Multiplayer up to 8 players over LAN or central server on Internet in future.
  • Opportunity to play different ways and vehicles such as heavy armored cars with full protection slow speed or fast and furious car very easy to drive dogging bullets and missiles.
  • Different Artificial Intelligence Modes (Easy, Rather aggressive, Full Risks, ..etc). Game engine which allows to have more or less complex races.
  • Events in the game and between races. customizations and improvements of your vehicles with the possibilities to buy new models according to your Drivers reputation.
  • System success and trophy integrated into the game to reward the first second and third cars.
  • Game profile, to be played several gamers on the same computer. Single race mode to relax or quick campaign mode for a longer game with many details and strategies.
  • There is also additional modes of relaxation such special the Survival mode or Maximum Destruction mode.

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Development Workbook

WheelsFighter dev team is currently working to incorporate new racing circuits to increase initially the number to ten.
The ten racing circuits can be randomly available in demo version, but may be chosen selectively in the other versions of the game.

In addition, we are studying if we can have of thisracing tracks integrated swith crossover between tracks or whether this feature must be delayed.

Development Announcement:

Passage for the entire game engine to Unity3D is in full process. We have been working hard on it and this explains the delay in the folling up news for the last 3 weeks
This will give us new opportunities and more hardware platform can be supported by the game. We will have to bring in slight modifications of gameplay depending on the platform taking into account the specificities of each hardware plateformes.
The maps ground system will be completely redeveloped to take Unity3D.advantages and
The current MonoGamedevelopment Version continue in parallel with the Unity3D next version, because much of the code is common to both platforms.

Avatar Gallery
An avatar set for pilots was created and is implemented in the game engine so you will be able to choose the look of you racing driver and its name with a default appearance that you chose in your profile, or
you may decide to put specific configuration to each race you participating to.

The first Avatar set is integrated directly into data of the game. But it is expected to be able to 'mod' it so offering to the gamers the opportunity to change appearance of the profile and the name of his
racing driver.
We have programmed an algorithm based on Markov chain for the random creation of each racing drivers names managed by the IA, this naming Markov procedure will take seeds from a given lists first names and last names to generate a unique profile name for each drivers managed by IA.

WheelsFighter : New version 0.1.9

WheelsFighter : New version 0.1.9


New version of wheelsfighter game with 7 new racing circuit, 2 new ammunition type and new avatar system.

WheelsFighter Alpha 0.1.8 : Critical Strike and Crowd Control

WheelsFighter Alpha 0.1.8 : Critical Strike and Crowd Control


Version Alpha 0.1.8 : New update with Critical System, and new effect type for Ammunition : Heat, Freezing and Slow for Crowd Control of your opponent.

Kickstart Launch for WheelsFighter [EN/FR]

Kickstart Launch for WheelsFighter [EN/FR]


Alicestare SARL begins a campaign of Kickstart funding after more than a year of development for his game WheelsFighter. The game has a need to evolve...

Demo version of WheelsFighter 0.1.7

Demo version of WheelsFighter 0.1.7


A demo version of wheelsfighter is released. The parameters are generated randomly and assigned on the same principle at random. Thus making each game...

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Demo version of WheelsFighter 0.1.7

Demo version of WheelsFighter 0.1.7


A demo version of wheelsfighter is released. The parameters are generated randomly and assigned on the same principle at random. Thus making each game...


Looks like "Death Rally" from Apogee software, but with very dull environment graphics.

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I Like This Game!, But These Is Goods And Bads

This Game Is Based By Wipeout 3, Which Is Destruct Shield
Single Race Mode Should Added, Weapon Are Not Allowed (Expect For Oil Slick And Turbo), Speed Pad Should Added In Next Update!
This Game Needs Vehicle Upgrade, Which Upgrade Vehicle's Speed, Armor And Shield, But Requires Cash, Which Can Be Earned Through Race.

Remove Pilot's Health, Killing Pilot Is Not Allowed This Game (Like A Wipeout Fusion, Which Pilot Only Gets Killed By Destructing Vehicle).
Low Number Of Weapons (I Want Add Flamethrower, Laser And Grenade Launcher!)

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Hi,good idea you guys got there :D

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