This Game simulates the functions of light Weapon-Systems. NO Crosshairs, NO Hitmarkers, NO Ammocounters!
After the past few weeks i've decided to rework the whole Project with several new tools to prevent chaos in the new structure. Also i want to replace all models and textures with my own, to build a smooth atmosphere. The dark side is, that my 3D models and new textures become a little cheap and the whole development process get a bit slower.
In the end it will seem and feel like a prototype, but i think this will be much better for the project.
Thanks for reading
This and the next few weeks i'm working on Antialiasing and again on the crushed Weaponmovement. So it may be, that there will be no update in this time...