The game is currently an early access title. It is fully playable, pretty stable and has a decent level of game content to play around with. If you want to support the development of the game, please consider buying it or come and hang out in discord or the forums, we love to be in company with voxel game enthusiasts!

For more details have a look at the About us, Features and News page.

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Phew, finally a new post in 1.5 years. I was not inactive, but just neglected this IndieDB page a tiny little bit.

Posting all the new features updates from nearly 40 feature releases would make for a huge list and is probably pointless so I'll take the luxury to abbreviate this heavily.

By now we've got a very playable single player and multi player survival experience as well as a public game server where anyone can join and play. I dare say there's enough game content to excite you for 10 to 20 hours or so.

I also did a lot of work on improving the games graphics fidelity. Here's a pretty example:

2018 03 26 17 11 51

We also got some first serious modding happening by the community. Like a chisel&saw mod, which lets you add/remove individual 1/16th voxels of a block

2018 04 01 03 20 22 png b6cf9271

As for me, in preparation for the upcoming version 1.5.3, I've been adding a few more fancy clothes drawn by a very talented community member and did some first visible steps towards mechanical power

2018 03 31 18 46 52

2018 04 02 14 57 10

Here's a video of me stress testing 20.000 gears :D
Youtu.be

Vintage Story 1.0.8

Vintage Story 1.0.8

News 1 comment

Yet again an excessive list of updates since last version. We now have writable signs, climbable ladders, better performance, a large overhaul of the...

Let me introduce you to Vintage Story

Let me introduce you to Vintage Story

News

Vintage Story is a carefully crafted 3d sandbox voxel game with pretty graphics that offers a wide range of tools for creative building with virtual blocks...

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Twitter

Latest tweets from @tyronmm

Vintage Story is now made of over 450.000 lines of code. The biggest components are the survival mod (179k lines),… T.co

Jan 7 2023

RT @Mick_Gordon: Marty Stratton, @idSoftware Studio Director, lied about @DOOM Eternal's OST events in a Reddit post that used disin… T.co

Nov 10 2022

RT @VintageStory_: And our new main game trailer 🎉 Youtube.com

Jun 15 2022

I used to play MC on occassion with my son, but I won't my transfer our 3 accounts to this. Not gonna comply workin… T.co

Apr 4 2022

RT @BeesEci: 800,000 Europeans have signed for #SaveBeesAndFarmers and a #pesticide ban🇪🇺🥳 Time is running out & we still need… T.co

Sep 24 2021

RT @ZigTheHedge: Now I’m a real Vintarian! Thank you, @tyronmm T.co

Jun 21 2021

RT @VintageStory_: If you haven't already, you should totally check out our #screenshots channel on Discord. Some incredible works of… T.co

Jun 21 2021

Wrote some simple rope simulation for VS. Didn't expect them to look so aesthetically pleasing :o T.co

Jan 29 2021

TIL, don't use Parallel.For or Parallel.Invoke in CPU heavy C# games.

Nov 12 2020

As of today, Vintage Story has sold over 20.000 times. Huh. ... .. . 😱

Nov 8 2020