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Hello all, we are proud to show you our new UI, well some it ;). The footage linked below will show off our new main menu and character creation scene. As you can see we have been quite busy on the UI, among other things. One of those things being our objects, all of our objects have been optimized and finalized for alpha release, including textures. We have a couple other nice systems that are now implemented into the project, such as character interaction like climbing, crawling, hanging, swimming, balancing and much more. Our random naming system has only a few more steps to go. It’s implemented on almost everything in the game, including NPC names, Cities, Weapons, Armor, Relics, Quests and many other subjects. The rest of the systems are falling into place nicely and were very excited to release this game, excited to get your feedback. We are working day in and day out to bring something to the table that will immerse your imagination in all directions. So, please check back often for any updates.

Thank You

Andrew Helgeson

Dead Rim - Fresh Video Footage

Dead Rim - Fresh Video Footage

News

We are excited to get community response to what we have so far so we can start to steer the direction of the game's progress.

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Dead Rim
Platforms
Windows, Mac, Linux
Developer & Publisher
Keys of Nine
Engine
Unity
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Style
Genre
Adventure
Theme
Medieval
Project
Indie
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Boxart
Twitter

Latest tweets from @deadrim

Youtube.com

Jun 7 2016

#wiki #deadrim Getting the new wiki ready with all items listed, etc.

May 16 2016

RT @Reviewanygame: For those interested, Dead Rim is a Voxel Sandbox RPG set in Fantasy Medieval times. T.co

May 2 2016

RT @ProjectMQ: .@DeadRim, you won the #IndieFeatureFriday prize, donated by @ZenFri. Thanks for supporting #IndieDev #GameDev T.co

Apr 23 2016

RT @StuffLotr: easyrollerdice Here's a plot hook or an NPC concept for a galaxy spanning adventure! ❇🚀🚀🚀❇ #gaming #gamer #RPG #rolT.co

Apr 22 2016

RT @TupelosHoney: Aww yeah... Guess who just got GREENLIT? @ArcadianAtlas, that's who! Kickstarter.com #gamedev #indiedev #rpg T.co

Apr 22 2016

RT @Lord_Arse: The #RPG Commandments. Pay attention n00b! :P @Lord_Arse @msausretrogamer @GamerRTer @ShoutGamers #VyperStudiosGames T.co

Apr 22 2016

RT @lejolix: #devlog: Experimenting with a new look: mixed smooth and flat shading. #indiedev #gamedev #procgen #unity3d T.co

Apr 22 2016

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