Old school turn-based strategy, post-apoc survival and a thrilling RPG storyline. Year is 2006, world is in ruins and you wake up almost dead in the small town of Urban, USA. Recruit a militia, rebuild the shelter, ally or fight ruthless gangs and try to make it alive when the zombie horde returns.

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Who are we and what is this game about (Games : Urban Strife : Forum : Urban Strife Q&A : Who are we and what is this game about) Post Reply
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Dec 11 2020 Anchor

White Pond Games was founded by Razvan Radu and Alex Trutescu, both ex-Ubisoft game devs, with a work portfolio of popular titles, such as Assassin’s Creed series, Tom Clancy’s games (Ghost Recon: Wildlands, Endwar, etc.), I Am Alive, ZombieU, etc. We are a small indie gamedev studio based in Bucharest, Romania, but we dare to dream big. We have the know-how to produce great games and we’re keen to show it. And since we’re fans of the TBS RPG genre and we love the Walking Dead TV series, we’ve decided to combine turn-based, role-playing and zombie apocalypse survival in a game like none other: Urban Strife. With advanced AI programming, quality level and asset design, rich story and wide support for community modding, we hope USG will tick a lot of boxes for a lot of people that have been waiting for a good game on this niche.

In short, our idea for Urban Strife is a classic TBS game like Jagged Alliance 2, placed in an universe similar to The Walking Dead. With a powerful engine (UE4) under the hood, advanced reactive AI and realistic ballistics.

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