Reload. Rev up. Ride out. The ultimate sport of kill-or-be-killed is now an explosive new experience, with mind-blowing new ways to move like lightning and annihilate enemies. For the first time, pilot a formidable force of battle vehicles that tear across land, skies and deep space. Load up pulverizing new weapons. Storm across 40 never-before-seen arena maps. Move faster, fly higher, shoot further.

Add addon TDVehicles130 Dec232018
Filename
TDVehicles130_Dec232018.zip
Category
Vehicle Model
Licence
Proprietary
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meowcatbuf
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22.63mb (23,729,021 bytes)
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242 (2 today)
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5019fa6dcac2eb085830d1e714558724
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Description

The TD Warfare vehicle pack for UT2004. This is an update to TD Warfare Vehicle Pack from 31 May 2014. This version includes some new vehicles (including the massive Mega-Truck).

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TDVehicles130 Dec232018
Comments
cdstk
cdstk

Holy molly I remember playing this years ago! Now this wonderful Christmas Gift comes out of nowhere. Thank you for your work.

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meowcatbuf Author
meowcatbuf

Glad you can enjoy it cdstk and thank you for leaving this note! I've been adding vehicles to to the pack that I thought would be fun to play with in ONS, and especially VCTF.

The Mega-Truck itself will get an update after I get some feedback on it. I still need to complete the "teleport players" capability (it will eventually allow players to launch a teleport beacon and then teleport between it and the Mega-Truck), and adjust some of the damage effects.

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D3l3rium
D3l3rium

Really cool stuff, glad that someone still cares enough to release something like that.

I think the Mega-Truck is amazing btw, it reminds me of a project from Xyx, i think it was, who wanted to make a gigantic aircraft with ion cannons and landing bays for other aircraft, except it never got made, sadly.

So seeing something like this actually working, is really amazing. :D
Hope you keep going with whatever you have planned. :)

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meowcatbuf Author
meowcatbuf

Thanks D3l3rium! It was fun to work on the Mega-Truck (and all of the other vehicles), I only wish I'd worked on this 10+ years ago when UT2k4 had a bit more of an audience.

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D3l3rium
D3l3rium

Hah, you are not the only one, I am not a programmer or anything but I got the game in 2004 and didn't play online until 2008, played other games obviously, but 2008 was kinda the year I started discovering all the mods, that just made the game the best I ever played, for me.
I never owned any other game that had as many mods and ingame modifications as UT2004.

Sadly never got to the part of making mods.. even though i wanted, guess im just not good with those things.

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UberSoldier
UberSoldier

Even when I was inspired by this project a long time ago, I learned something from your code)
Thank you for your contribution to MODDING UT2004!

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D3l3rium
D3l3rium

Just commented on your update as well, nice work, even though its not done yet. UIPv1 is still a lot of fun. :)

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meowcatbuf Author
meowcatbuf

Hey UberSoldier! Glad you were able to learn some stuff from my mod too! Your tank pack is looking pretty great!

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gameragodzilla
gameragodzilla

This mod is incredible and I love using these vehicles in Onslaught. However, the tanks in Assault, at least in Robot Factory where I tested, aren’t replaced. Are those different tanks? Or does this pack only work on Onslaight?

Thanks.

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meowcatbuf Author
meowcatbuf

Hi gameragodzilla, unfortunately I totally overlooked making the mod work in AS (as I never really tried to swap out the vehicles). I downloaded the Vehicle Invasion gametype two weeks ago and realized the problem when I tried to play in AS-Confexia. I've got the code fixed to work in ONS and AS and it will be in the next release.

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DaBeowulf
DaBeowulf

Yes, these vehicles are ace especially like the megatruck and transport chopper.
Also the motorcycle (FPS view is crazy ;)

The jetpack recreation from SotE of yours is a treat as well.

Also look into the Helix ESV: Youtube.com

Forums.epicgames.com’m-working-on-a-new-one

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Lasercar
Lasercar

A few issues I noticed:
Area damage weapons can kill the driver and passengers of the mega truck.

The jump boost can be used to give a speed boost to the mega truck.

The Abrams and Hummer top guns shoot very slowly (slower than the previous version).

The gas and brake pedals on the IFAV move at the same time.

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meowcatbuf Author
meowcatbuf

Thanks for trying it out and leaving feedback. I'd like to get one more release out.

1. Yeah, I was not quite sure how to handle the area damage just yet for the driver of the MegaTruck. I think I can perform a basic check to see if the damage source was inside the command cabin versus outside and then either ignore or scale down the damage (simulating armor absorption by the truck).

2. Given how easily the MegaTruck gets stuck on level geometry, I may just leave the speed boost side-effect in... also I kind of found it fun to jump the canals in a VCTF conversion of ONS-Minus :)

3. I can bump the firing rate back up, but since the damage level was so high for the .50 cal MGs I thought slowing it down a bit might be bit better for balance... not that anything else in this mod is all that well balanced. Also, from my experience ~20 year ago, the M2 MG does actually fire kind of slow (its got a short-recoil blowback operating mechanism with a massive bolt-block) as compared to gas-operated MGs like the lighter M240 (on the Falcon and LAV25 IFV in this mod. I'd be open to upping the rate again by a bit.

4. Yeah I tried to fix it once but I think I it may be based on how the brake and reverse input boolean variables are handled by the vehicle controls. I'll have another go at it in the next release.

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Guest
Guest

Pretty happy to see this updated, did yo also updated YARM?

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meowcatbuf Author
meowcatbuf

Not yet. I'm slowly working on implementing the UT3 style hand model system in YARM (where the hand models can be swapped out to match the player's model). This is slow work and requires redoing every single weapon model animation from scratch with a new skeletal rig setup. We'll see how long it takes....

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Guest
Guest

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(NL)NOOTLORD
(NL)NOOTLORD

Great to see a update to it and that your still planning on 1 more update :D.
I still had a version of 2014 lying arround but then somebody told me there was a new release for it.
However i found a bug and idk if u know it already but the player offsets are wrong for a lot of vehicles as a example in the choppers half of the body is hanhing out of the vehicle :p.
Also i recall finding a jet of some kind in the 2014 version is there any change that would ever see the light of day?

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Unreal Tournament 2004
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Unreal Tournament 2004
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