Hi! It's the old X52 bought used on ebay at 60€ ;) I am going to buy other used joysticks and joypads in the next months as well so to configure the game for the most famous joysticks.
Space Stations come from Royalty Free resources. My idea anyway is to create space stations using procedural algorithms, feature I'll add later on.
Oh nice. I wish they offered things like that in our country.
I can understand the usage of royalty free resources. We all do it. Looking forward to hearing about the space stations, are you planning on implementing the algorithms in other parts of the game as well? I.E Capitol size ships maybe?
AH I see! Now that brings me to Eveochron mercenary. Have you perhaps played that game? For a one person development team it is very ambitious. It has some really neat ideas with ship customization.
Either way, we get our inspiration from many places and many things around us. I'm going to try my best to keep following you guys and see how this all develops.
Is that the older X-52 or the newer one? Either way I am quite jealous. I have a FLY 5 and that's about as close as I will ever get to flying a hotas.
Regarding the game, this is looking good. I like what the space station looks like. What are your plans regarding the design of space stations?
Hi! It's the old X52 bought used on ebay at 60€ ;) I am going to buy other used joysticks and joypads in the next months as well so to configure the game for the most famous joysticks.
Space Stations come from Royalty Free resources. My idea anyway is to create space stations using procedural algorithms, feature I'll add later on.
Oh nice. I wish they offered things like that in our country.
I can understand the usage of royalty free resources. We all do it. Looking forward to hearing about the space stations, are you planning on implementing the algorithms in other parts of the game as well? I.E Capitol size ships maybe?
Yes. The idea is to make everything procedural and also let users create their own spaceships/capital ships/stations. :)
AH I see! Now that brings me to Eveochron mercenary. Have you perhaps played that game? For a one person development team it is very ambitious. It has some really neat ideas with ship customization.
Either way, we get our inspiration from many places and many things around us. I'm going to try my best to keep following you guys and see how this all develops.