-UC is fully in Blueprint so you don't need C++ or any other external plugins.

-7 AI & 5 Player attack types. (More in future)

-Blocking attack for both AI & Player characters with simple setup.

-Combo attack for both AI & Player characters with simple setup.

-Setup/Edit characters, weapons, attacks & items using tables & simple variables.

-Ready to use samples from lovely Paragon characters.

-Modular behavior trees for AI attack changing system.

-Ready to use inventory for limited & unlimited items.

-Dynamic camera for attacking & blocking systems.

-Pickup/Drop items system.

-Fully commented blueprints & debug options.

-Weapons currently are Melee (Punch, Bat, Sword), Guns(Rifle, Canon), Bombarding and etc,

Easy to add new weapons by extending base classes.

-Magic attack items such as throwing spells, teleportation, bombarding, summon characters and etc.

-Very easy to extend blueprints & object-oriented project.

Trailer:

Overview:

Feature:

  • Optimized Blueprints
  • Modular Project
  • AI/Player characters.
  • AI/Player attack(s) for each character.
  • AI/Player weapon(s) for each character.
  • AI/Player combo attacks (Single weapon & multiple weapons).
  • Equip primary & secondary weapon.
  • Player UI for attacks & items.
  • Dynamic camera for blocking & attacking.
  • Easy to setup animations.
  • Set options from tables.
  • AI searching for pickup items (Ammo & Health).
  • Ticketing support Link
  • Debugging tool.

Buy from UE4 Marketplace

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