It is the year 2003. In response to the growing use of sophisticated digital encryption to conceal potential threats to the national security of the United States, the NSA (National Security Agency) has ushered forth a new dawn of intelligence-gathering techniques. This top-secret initiative is dubbed Third Echelon. Denied to exist by the U.S. government, Third Echelon deploys elite intelligence-gathering units consisting of a lone field operative supported by a remote team. Like a sliver of glass, a Splinter Cell is small, sharp, and nearly invisible. March 10, 2004 The CIA contacted NSA officials regarding the loss of contact with Agent Alison Madison, a CIA operative monitoring widespread communication shortages plaguing the former Soviet Republic of Georgia. A second operative, Agent Blaustein, was inserted into the Georgian capital T'bilisi to locate Agent Madison, only to drop from contact seven days later. Fearing for the lives of American agents compromised at the hands of...

Description

This is a hyper realism reshade that is meant to increase immersion by creating a more moody, realistic looking darkness while also maintaining reasonable visibility for game play. Keep in mind this was designed on a newer monitor with display HDR turned on. Individual brightness will vary. Lighting, shadows, picture clarity, and overall details have been enhanced with effects and balanced sharpening. Dark spots appear darker, representing your visibility meter more accurately. A few individual colors have been tweaked while mostly maintaining respect to the games original colors. All colors have been given more richness and vibrancy as well as the appearance of some hidden colors.

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Born In The Darkness Reshade
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Ghostgoul Author
Ghostgoul - - 2 comments

Available images show before and after, just go from right to left. My photos being at the beach image...

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