The face of war has changed. Enemy lines blur, and there is no longer a clear opponent. Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the Integrated Warfighter System, this elite team is the first and last line of defense on the battlefield. They are the Quiet professionals. They are the Ghosts.

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v2.2 Patch (v2.0 req) - for multiplayer Looks like this will work. The mod_ids seem to be causing problems. So, I've cut the handguards off for now and renumbered the attachments. This should let you join mp games with no problems, however for other players to see you with the weapon/s the server needs the mod as well. I'll do a proper model fix in the future for some degree of handguards, but for now this is kind of a quick fix. Special thanks to Bat21 and Evilducky for helping debug the situation. v2.0 Additions This could be called M16 v1.0, but I’m keeping it part of the M4 mod and just increasing the version number to 2.0 with the addition of a new weapon. Since it is based on the M4 and shares many attachments, it’s just easier to keep them as one mod. Lipoff actually suggested doing an M16A4 back in September 2006 when I was experimenting with GRAW modding. It seemed like a very cool weapon to make since it is highly modular like the M4A1. However, at the time I wasn’t...

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Brettzies M4 mod v2.2 Graw Patch
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