Hi we are Manalchemy, a Portugal based studio and we're currently working on our upcoming game: 'Till Infinity Meets Eternity
In this devlog we are going to show you some updates we have been working on. Some new Npc sprites, some new dungeon mechanics and a brand new video for...
time devlog 09 - npcs and dungeon
The scenery moves? That's like cool no? Today we will be showcasing some new animations!
time devlog 08 - animations? i don't feel particularly animated...
Hey lets look at what the progress we have make in our combat system!!
time devlog 07 - combat system v2
In today's Devlog the readers will be able to explore our game's dungeon, see how the game plays for the first time and look at our new character sprites...
time 06 - level design updates and new character sprite
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time devlog 05 - 79.18 and how it destroys game development
In this devlog we are going to show you our characters and some additional concept art for the game.
time devlog 04 - characters and art
In this devlog we show you what we a re currently working on.
devlog 03 - what we are working on
Hi everyone!! In this week's post our artist talks about what he has been working on.
time devlog 02 - art direction
In this devlog we give the stage to our programmer to explain the combat system of our game.
time devlog 01 - perusing the combat system
'Til Infinity Meets Eternity is a classic RPG inspired single-player turn based combat videogame, where you take control of Mumei as he explores a world...
'til infinity meets eternity, the start of a new project!
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