This game is a single player, narrative driven 2D side scroller. It's set in the 1950’s where a tragic murder occurred in a moving train. You will take control of a detective that happened to be on said train as the murder took place. Explore, find clues and talk to witnesses and potential suspects to unravel this mystery. Powered by IPLeiria
We are here to announce that the vertical slice of our game is now available.
"the railroad murders" vertical slice out now!
Come test our game's prototype, now available in browser on Itch.io!
the railroad murder prototype released on itch.io
This week, we announce the release date of our vertical slice as well as an update on the game's animations.
vertical slice release date and walking animation
Today, we are here to tell you that the test demo is finally out, as well as showcasing some sprites for the menus.
test demo is out + sprites showcase
This week, we are here to give you a release date for our user test build and also to show you some final character designs for some of the characters.
test demo release date and final character designs
Hey everybody, this week, we are here to update you on the status of the test demo, releasing hopefully next week.
test demo progress update
This week we present to you our progress on the programming of our inventory system.
inventory progress update
This week, we would like to show you some work in progress asset art for some of the train carriages.
train carriages wip asset art
This week, we would like to show you our progress in implementing what we have published about before into a build in Unity.
unity test build progress
In this post we show some screenshots of our concept for the game's UI in-game using Adobe XD.
in-game ui design concept
In this post we show some of the updates on the conceptualization of both the main character and the waiters of our project.
detective and waiter design concept
In this post we'll be explaining and showing some of the progress done since last time, mainly on the environment and the lights that will be used throughout...
environments and lights
In this post we show some of the updates on the implementation of mechanics into our game, mainly the dialogue system.
dialogue implementation
In this article we introduce the game project we're developing, as well as show some of the progress we've done so far.
introduction to our game project
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