The Protectors is a stand-alone mod of the game Warlords Battlecry 3 (i.e. it can be run without having the original game installed - 100% free full mod). It is an improved RTS/RPG game with new campaigns, quests, terrain, units, items, heroes, modding features and more. Beta versions available for download!

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Blinking buildings
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jfpoliveira12
jfpoliveira12

I hope Towers cannot Blink, otherwise it will be broken OP.

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WBCKharn Author
WBCKharn

They can't, neither can Broods.

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WBCKharn Author
WBCKharn

You also can't Blink buildings into FoW / Hidden Map, so you'll need line of sight to where you want to place the building.

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jfpoliveira12
jfpoliveira12

Well, I figured that, I was just afraid of Towers, specially with Tough Towers on, and filled with strong ranged units.

I do like the Building Blink mechanic, though. It fits that the extra-dimensional Daemons would also summon their own fortresses and holdings into the world they are invading.

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Zeto55
Zeto55

This is one of the most nutty concepts in TPC. Is this by default or after a research? Either way it's very freaky (translation: it's daunting, in a very good and refreshing way).

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WBCKharn Author
WBCKharn

It's available from the start.

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Robcore
Robcore

What does this do exactly? For me the "grid" looks bad. It should be a shortcut to enable/disable it, so you can build accordingly I guess. Or do I get something wrong here?

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Zeto55
Zeto55

The grid is visually optional. This is the "power" of the Daemon race: they colect souls (see top right icons in this picture) and use them as a resource to move your buildings over the map. So far, the minotaurs have the "power" or racial trait named rage (not sure what it does).

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Patrick_Winekiller Creator
Patrick_Winekiller

The "grid" can be disabled in the options menu.

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Description

Don't blink! Or you'll miss the Daemons blinking their buildings!

Using collected Souls, the Daemons can relocate their buildings. So a Daemon assault won't just include units - their buildings may materialise around your base as well!

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