The Protectors is a stand-alone mod of the game Warlords Battlecry 3 (i.e. it can be run without having the original game installed - 100% free full mod). It is an improved RTS/RPG game with new campaigns, quests, terrain, units, items, heroes, modding features and more. Beta versions available for download!

Post feature Report RSS Quest Changelog 0.8.7

Presenting quest changes made to the game in version 0.8.7 (from 0.8.6a).

Posted by on

**************************************************************************************
Quest Changelog 0.8.7
**************************************************************************************

Shrine:
*Lord of / Lady of Earth / Fire / Water / Air: Can be bribed / Summons the elementals against you upon the Shrine’s destruction / Fixed some typos regarding resources
*Lord of Archons: Fixed typo on required resource amount
*Noble Cause: +130 XP and +1 aristocratic perk on completion / Resource reward changed to 1000 gold, 1000 crystal and 250 metal (Was 1000 gold and 200 crystal)
*The Angry Monk: +1 good perk on completion / Summons Imps upon failure
*Free Trade: Can be bribed
*The Archmage: +1 selfish perk on completion
*Dwarven Base: +5 XP on completion / The Dwarf Lord is released against you upon the Shrine’s destruction
*The Druid Shrine: +5 XP on completion / The Druids are released against you upon the Shrine’s destruction
*The feast: +10 XP on completion
*Dryad's Challenge: Condition counts your hero’s actions only / Increased duration time to 8 minutes (from 5) / +5 XP on completion / Decreased Phoenix reward to 2 (from 3) but increased their XP to 10 (from 6) / Now also rewards a Halcyon Phoenix (20XP)
*Lost Knights: +5 XP and +1 aristocratic perk on completion
*Pot of Gold: +1 plutocratic perk on completion / Lyre can be obtained upon the Shrine’s destruction but the Leprechaun is released against you
*Ice Maidens: Now correctly spawns 2 Ice Maidens on completion (instead of 1 and 2 stones!) / 3 Ice Maidens are released against you upon failure or the Shrine’s destruction
*Lord of Archons: Released the Archon against you upon the Shrine’s destruction / Now uses the correct dialogs for instant completion and standard completion
*The Pegasus: Condition is now kill any 10 Orcish units (was 5 basic Orcs) / +5 XP on completion / Releases 3 Pegasi against you upon the shrine’s destruction
*Angry Guards: Condition is now pay 180 crowns (was 600 gold) / Releases the Pikemen and Halberdier against you upon the Shrine’s destruction / Now uses the correct dialogs for instant completion and standard completion
*Dwarf Mercenaries: Can be bribed / Releases the Dwarves against you upon the Shrine’s destruction
*Elven Lord: Reduced gold reward to 300 from 500 / +100 crowns on completion / Spawns an Wolfrider upon failure
*The Paladin: +130 XP upon completion / Rewards 200 crowns instead of 200 gold
*Wealthy Priest: Condition now requires 4 converted buildings (up from 3) / Can be bribed / +5 XP and +100 of each resource upon completion / Resource rewards can be obtained by destroying the Shrine and robbing the Priest!
*Corrupt Shrine: Can be bribed / Releases the Gazers against you upon the Shrine’s destruction / Your hero becomes diseased upon failure
*Druidic Circle: +5 XP on completion / Releases the Druids against you upon the Shrine’s destruction
*Snake Shrine: Releases the Naga against you upon failure or the Shrine's destruction
*Paladin: Releases the Paladin against you upon the Shrine’s destruction
*White Magic: +480 XP on completion / Releases a White and Blue Mage against you upon the Shrine’s destruction
*Healing Spell: Releases 2 White Mages against you upon the Shrine’s destruction
*The Reaver: Condition now only counts your hero’s actions only / +40 XP on completion
*Failed Knights: +30 XP and +1 daring perk on completion / Releases the Dragon Knights against you upon the Shrine’s destruction
*The Engineer: Resource rewards can be obtained by destroying the Shrine
*Priest's Spirit: +130 XP on completion / Increased the number of Wraiths rewarded to 8 (from 4)
*Haunted Shrine: Resource rewards can be obtained by destroying the Shrine but also the spirits are released against you
*The Dark Path: Can be bribed / +10 XP and +2 evil perk on completion / Item reward can be obtained by destroying the Shrine but also the Assassins are released against you / Your hero is poisoned upon failure
*Dancing swords: +5 XP on completion
*Runepriest: Resource rewards can be obtained by destroying the Shrine but also a Runelord is released against you
*Monk's Staff: +80 XP on completion / Item reward can be obtained by destroying the Shrine
*Prison Break: Increased condition time to 10 minutes (up from 6 minutes and 40 seconds) +130 XP and +2 advocate perk on completion
*Farmers' Market: Condition is now pay 50 crowns (was 125 gold)
*Sacrificial Rites: Can be bribed / +2 evil perk on completion / +600 crystal upon the Shrine’s destruction / Summons a Daemon against you upon failure
*The Giant's Bauble: Item reward can be obtained by destroying the Shrine but also a Giant is released against you
*The Rabid Dog: +5 XP on completion / Item reward can be obtained by destroying the Shrine but also a Wardog is released against you
*The Tireless Golems: +130 XP on completion
*Dragon Apocalypse: Can be bribed / +1 daring perk on completion / Resource reward can be obtained by destroying the Shrine
*Rescue the Princess!: Can be bribed / +1 daring perk on completion
*Avatar of Sirian: +75 XP and +2 aristocratic perk on completion / Releases 4 Inquisitors against you upon the Shrine’s destruction
*Training of the Red Axe clan: Increased quest duration time to 10 minutes from 5 / Condition counts your hero’s actions only / +10 XP on completion / Hidden item can be found upon the Shrine’s destruction, but also 3 Axe Throwers and a Minotaur hero are released against you
*The Pyromancer: No longer says it requires just enemy buildings destroyed / Can be bribed / +10 XP on completion / Releases 4 Fire Elementals against you upon failure
*The Forest Fights Back!: +2 daring perk and +980 XP on completion
*St. Khalid's Day: +2 daring perk and +980 XP on completion
*It's a Monster!!!: +2 daring perk and +980 XP on completion
*In the name of the Emperor: +2 daring perk and +980 XP on completion
*Elves for lunch: +2 daring perk, +500 crowns and +980 XP on completion
*Death walks the land: +2 daring perk, +500 crowns and +980 XP on completion
*Arachnophobia: +2 daring perk, +500 crowns and +980 XP on completion
*Mother of all Chaos: +2 daring perk, +500 crowns and +980 XP on completion
*Tarquin the Merchant: Can be bribed / Sometimes the item reward can be obtained upon the Shrine’s destruction, but 5 Mercenaries will be released against you
*Sheepish: Releases the Troll and his Sheep against you upon the Shrine’s destruction
*Snakes and Ladders: Releases the Snakepriests against you upon the Shrine’s destruction
*Succubus Swarm: Released the named Succubus against you upon the Shrine’s destruction and upon failure
*The Mercenary: Condition is now pay 90 crowns (was 200 gold) / Can be bribed / The Mercenary now has 125 XP (up from 70 XP) / The Mercenary is released against you upon the Shrine’s destruction and when failed
*Aspiring Engineer: Can be bribed
*Forest Protectors: +130 XP on completion / The Wood Elven Riders are released against you upon the Shrine’s destruction
*Rites of Healing: +130 XP upon completion
*Free the Slaves!: +5 XP on completion
*Betrayed Orcs: Can be bribed / +1 advocate perk on completion / Releases a powerful Orc against you upon failure
*Golem Trouble: Releases the Moonguard against you upon failure
*Crest of Sartek: Can be bribed / +1 aristocratic perk on completion / Increased the Minotaur Shaman reward to 8 (up from 5) / +230 XP on completion / Releases the Minotaur Shaman against you upon the Shrine’s destruction
*Avoid the Void: +80 XP on completion
*Dragon Warriors: +80 XP on completion
*Dragonflies: The Dragonflies are released against you upon the Shrine’s destruction
*Burning Inspiration: Can be bribed / +1 evil perk on completion / The Scartauri Priest and his Fire Elementals are released against you upon the Shrine’s destruction / The Fire Elementals are released against you upon failure
*Follow the White Sage Can be bribed / +5 XP and +1 evil perk on completion / The Scartauri are released against you upon the Shrine’s destruction and failure
*Fear of the Dark: +1 good perk on completion / Item reward can be obtained upon the Shrine’s destruction
*Rest in Peace: +1 good perk on completion / Resource reward can be obtained upon the Shrine’s destruction
*Conversion Lesson: Can be bribed / Counts only your hero’s actions / Releases the Dryad against you upon the Shrine’s destruction
*Return the Favor: Rewards 3 Archons on completion (was 1) / +80 XP on completion / The Archons are released against you upon the Shrine’s destruction
*Clan Wars: Fixed typo on quantity of Riders rewarded / +80 XP on completion / Increased XP of Warlord to 200 (was 50) / Increased XP of Riders to 50 (was 10) / Rewards the item “Barbarian Sword” on completion / Item reward can be obtained upon the Shrine’s destruction but the Warlord and his Riders are released against you
*Gathering for the Raid: +1 altruistic perk on completion / Resource and item rewards can be obtained upon the Shrine’s destruction but the villages are released against you
*Tainted Summoning: Crystal reward increased to 2000 (from 1000) / +1 good perk on completion
*Jurassic Park: +480 XP on completion / +1 daring perk on completion
*Pesky Pikemen: Fixed typo where Cavaliers were referred to as Knights / Can be bribed / +5 XP on completion / The Cavaliers are released against you upon the Shrine’s destruction
*The Shifty Tradesman: +80 XP on completion / Can be bribed / Resource reward can be obtained upon the Shrine’s destruction
*The Big Goblin Project: Can be bribed / +80 XP on completion / Resource reward can be obtained upon the Shrine’s destruction but the Goblin is released against you
*Tree of Pain: +80 XP and +1 good perk on completion / The Sylphs and a Sprite are released against you upon the Shrine’s destruction
*Heroes!: Can be bribed / +35 XP and +2 aristocratic perk on completion
*War against Disease: +5 XP on completion / The General and his army are released against you upon the Shrine’s destruction / Your hero is diseased upon failure
*A Dying World: +230 XP on completion / Your hero is diseased upon failure
*Diseased Dragon: +5 XP on completion / Reward changed to 1000 crowns
*Skies on Fire: +30 XP and +1 daring perk on completion / Resource reward can be obtained upon the Shrine’s destruction but the Archers are released against you
*Pollution!: +80 XP on completion / The Pegasus is released against you upon the Shrine’s destruction
*Destroy the Firebats!: The Lightning Hawks are released against you upon the Shrine’s destruction
*Tactical Withdrawal!: +30 XP and +1 daring perk on completion / +800 crowns on completion / Resource reward can be obtained upon the Shrine’s destruction, but the Barbarians and their Warlord are released against you
*Forest Fire: The Woodriders are released against you upon the Shrine’s destruction
*Pixie down the Well!: +80 XP on completion / Increased the Griffon’s XP to 1500 (up from 400)
*Get those Woodriders!: Can be bribed / Item reward can be obtained upon the Shrine’s destruction, but the MInotaurs are released against you
*The Red Mage's Riddle: The Red Mage is released against you upon the Shrine’s destruction
*A Smith and his Catapult: +1 altruistic perk on completion
*Scarecrow: Can be bribed / Resource reward can be obtained upon the Shrine’s destruction
*Leader of the Pack: Counts hero actions only / Increased duration time to 6 minutes (from 5) / +15 XP on completion / Decreased kill requirement to 8 (from 10) / The Barbarian and his Wardogs are released against you upon the Shrine’s destruction and failure
*Banner of Rage: Can be bribed / +5 XP on completion / Item reward can be obtained upon the Shrine’s destruction but the Snakemen are released against you / The Snakemen are also released against you upon failure
*The Injured Pegasus: The Pegasus and Sprites are released against you upon the Shrine’s destruction
*Battle Scars of the Land: Can be bribed / +130 XP on completion / Increased Treant reward to 3 (from 2) / Increased the Ancient Trant’s XP to 100 (from 55) / The Treants are released against you upon the Shrine’s destruction
*Posh Club of Riches: Can be bribed / +2 plutocratic perk on completion / +80 XP on completion
*Quest for Fire: The Pyrohydra is released against you upon the Shrine’s destruction


Mausoleum:
*Scorpion Plague: Condition now requires 5 Scorpions (was 4) / Decreased resource reward to 450 gold and metal (was 500) / Resource reward can be obtained by destroying the Mausoleum
*Lord of Defilers: Renamed to “Lord of Poison” / +130 XP on completion and +2 healing potions on completion / Increased Naga reward to 8 (from 2) / The Defiler and his Nagas are released against you upon the Mausoleum’s destruction / Your hero is poisoned upon failure
*Goblin Alchemist: Can be bribed
*Imprisoned Liche: +80 XP on completion / Increased the Liche’s XP to 250 (from 48) and the Wights’ XP to 50 (from 5) / The Wights now have names / Also gives +1 Necromancy on completion
*The Herbalist: Can be bribed / Increased condition requirement to 8 kills (from 6)
*The Tinker: Can be bribed / +5 XP on completion / The Dwarven Smiths are released against you upon the Mausoleum’s destruction
*Fair Trade: Resource reward changed to 300 gold (was 400) The Wight is released against you upon the Mausoleum’s destruction
*Lonely Imp: Can be bribed / Increased the main Imp’s XP to 70 (from 63) / Increased the number of lesser Imps to 5 (was 3)
*The Lichelord: Renamed to “The Arch-Liche” / Can be bribed / +10 XP and +1 evil perk on completion / The Arch-Liche is released against you upon the Mausoleum’s destruction
*Dragon Hoard: Reward changed to 1 crown (was 1 gold) / Can be bribed / +30 XP on completion / 2 random items, 500 gold and crystal can be obtained upon the Mausoleum’s destruction, but the Dragon is also released against you
*Old Barbarian: Can be bribed / A random item and 150 gold can be obtained upon the Mausoleum’s destruction, but the Barbarians are released against you / 150 gold is stolen from you upon failure
*Red Plague: The Plague Priest now has a name / Can be bribed / +1 evil perk on completion / The Plague Priest and the Ghouls are released against you upon the Mausoleum’s destruction / The Ghouls are released against you upon failure
*Guardian Naga: The Naga is released against you upon the Mausoleum’s destruction
*Wizard's Rites: Can be bribed / Resource reward decreased to 600 gold (from 750) / Resource reward can be obtained upon the Mausoleum’s destruction
*Elven Spirit: +1 good perk on completion
*Griffons' Nest: The Griffons are released against you upon the Mausoleum’s destruction and upon failure
*Orc Guards: Condition now requires 80 crowns (was 400 gold) / Item reward can be obtained upon the Mausoleum’s destruction, but the Orcs are released against you
*Zombie Shrine: The Zombies are released against you upon the Mausoleum’s destruction and upon failure
*Vengeance: +15 XP on completion
*Shadow Vampire: +480 XP on completion / Increased the Vampire’s XP to 750 / The Vampire and his Bats are released against you upon the Mausoleum’s destruction
*Whirlwind: +130 XP on completion
*Goblin Troupe: Can be bribed / The Goblins are released against you upon the Mausoleum’s destruction
*Spider Cult: Can be bribed / +5 XP and +1 evil perk on completion / The Spider Priestess is released against you upon the Mausoleum’s destruction / 6 Queen Spiders are released against you upon failure
*Trapped Daemon: +5 XP on completion
*Cult of Aranea: Can be bribed / +5 XP and +1 evil perk on completion / The Spider Priestesses are released against you upon the Mausoleum’s destruction / Your hero is poisoned upon failure
*Lord of Plague: Can be bribed / +1 evil perk on completion / The Plague Priestess and his Ghouls are released against you upon the Mausoleum’s destruction / Your hero is diseased upon failure
*The Frost Jarl: +5 XP on completion
*The Fire Jotun: +5 XP on completion
*The Doomshield: Can be bribed / +10 XP and +1 daring perk on completion / The Doom Knight is released against you upon the Mausoleum’s destruction and failure
*Greedy Dragon: Can be bribed / 300 metal and crystal can be obtained upon the Mausoleum’s destruction, but the Storm Dragon is released against you
*Contamination: Can be bribed / +1 evil perk on completion
*Basilisk Blood: +1 altruistic perk on completion / The Liche and Shadow are released against you upon the Mausoleum’s destruction
*Goblin Horde: Can be bribed / +5 XP on completion / The Goblins are released against you upon the Mausoleum’s destruction
*The Reapers: Can be bribed / +5 XP and +1 evil perk on completion / The Reapers are released against you upon the Mausoleum’s destruction
*Abandoned Treasure: +130 XP and +250 crowns on completion / 6 Scorpions are released against you upon the Mausoleum’s destruction
*Graveyard: Can be bribed / Skeletons rewarded now count as being “raised” so they are affected by spell bonuses / +95 XP to each Skeleton / 5 Liches are released against you upon the Mausoleum’s destruction
*Dwarvenbane: Can be bribed / +5 XP on completion / 3 Liches are released against you upon the Mausoleum’s destruction
*Locked Coffin: +5 XP on completion
*Harpy Hags: Can be bribed / +5 XP on completion / The Harpies are released against you upon the Mausoleum’s destruction
*Dark Rites: Can be bribed / +130 XP on completion / The Augurs are released against you upon the Mausoleum’s destruction
*Spider Eggs: +5 XP on completion
*Evil Brew: Can be bribed / Item reward can be obtained upon the Mausoleum’s destruction, but the Plague Priest is released against you
*Skulls for the Skull Throne: +10 XP on completion
*The Liche's Riddle: The Liche is released against you upon the Mausoleum’s destruction
*The Door of Riddles: Resource reward can be obtained upon the Mausoleum’s destruction
*The Dwarf's Riddle: Resource reward can be obtained upon the Mausoleum’s destruction, but the Dwarf Lord is released against you.
*The Assassin's Riddle: The Assassin is released against you upon the Mausoleum’s destruction
*Howling Banshees: Quest duration time increased to 8 minutes (up from 6 minutes, 40 seconds) / +80 XP on completion
*The Scartauri's Riddle: Resource reward can be obtained upon the Mausoleum’s destruction, but the Scartauri is released against you
*Challenge of the Minotaur King: Duration time increased to 15 minutes (from 5) / Only hero actions count / +30 XP on completion and +1 daring perk on completion / Rewards changed to 100 crowns and 2000 gold (was 400 of each resource) / A Minotaur Shaman is released against you upon the Mausoleum’s destruction
*The Exiled King: Duration time increased to 10 minutes (from 5) / Can be bribed / +80 XP on completion / +1 traitor perk on completion / The Dwarf hero now has a Dwarven name / 8 Dwarven Berserkers are awarded on completion / The Dwarf hero and his retinue are released against you upon the Mausoleum’s destruction / You lose 200 of each resource upon failure
*Iron Maiden: Decreased resource requirement to 150 stone (from 200)
*Herald of Antharg: +80 XP on completion / +2 evil perk on completion / The Cryohydra no longer has a name / Reduced rewarded Plague Priests to 1 (from 5) / 6 Contaminators are awarded on completion / The Contaminators and the Cryohydra are released against you upon the Mausoleum’s destruction
*Ogrelord: +1 altruistic perk on completion / The Ogre is released against you upon the Mausoleum’s destruction
*The Deathwatch: +20 XP on completion / The Dread Knights and Doom Knight are released against you upon the Mausoleum’s destruction and failure
*Frozen Specimens: Can be bribed / Casts Ice Armor upon completion
*A Daemon's Riddle: A Daemon is released against you upon the Mausoleum’s destruction
*Shrine of Insult: Can be bribed / +80 XP and +400 crowns on completion / Now rewards 8 Riders and 1 Warlord with 100 XP on completion (was 12 Barbarians and 1 Rider rider with 50 XP) / The Barbarians all now have Barbarian names / The Barbarians are released against you upon the Mausoleum’s destruction
*Secret Workshop: +1 selfish perk on completion / Resource reward can be obtained upon the Mausoleum’s destruction, but the Engineer is released against you
*Forgotten Riddle: Resource reward can be obtained upon the Mausoleum’s destruction, but the Fire Dragon is released against you
*Shining beyond reach: Item reward can be obtained upon the Mausoleum’s destruction
*The Iron Giant: +2 daring perk and +980 XP on completion
*Rebuilding a God: +2 daring perk and +980 XP on completion
*Don’t breathe the air: Renamed “The Day Etheria Decayed” / +2 daring perk and +980 XP on completion
*The Strong become the Weak!: +2 daring perk and +980 XP on completion
*Judgment Day!: +2 daring perk, +500 crowns and +980 XP on completion
*The Barbarian Bug Zapper: +2 daring perk, +500 crowns and +980 XP on completion
*Off with his head!: +2 daring perk, +500 crowns and +980 XP on completion
*Tremors!: +2 daring perk, +500 crowns and +980 XP on completion
*Drong the Ogre: When asked to defeat a Wyvern, you now are required to kill 3 of them (was 1) / +80 XP and +2 altruistic perk on completion / Most of the item rewards can be obtained upon the Mausoleum’s destruction but Drong is released against you
*Putrid Catapult: Can be bribed / The Scartauri is released against you upon the Mausoleum’s destruction
*Cult of Kargoth: Can be bribed / +5 XP and +1 evil perk on completion / The Sorcerers are released against you upon the Mausoleum’s destruction and failure
*Feast for a Lord: +5 XP on completion / The Scorpionlord and his Scorpions are released against you upon the Mausoleum’s destruction
*A Giant Fight: The Giant is released against you upon the Mausoleum’s destruction
*Minotaurs: Renamed to “Brawling Brutes” / +5 XP on completion / The Minotaurs are released against you upon the Mausoleum’s destruction
*Wasp Hive: The Wasps are released against you upon the Mausoleum’s destruction
*Rogue Goblins: Can be bribed / +1 selfish perk on completion / The Goblins and the Ballista are are released against you upon the Mausoleum’s destruction
*The Imp’s Game: Can be bribed / Changed 2 of the conditions to something easier / Some of the hints are a little more helpful / +480 XP on completion / The Imp is released against you upon the Mausoleum’s destruction
*Blood and Resistance: Can be bribed / +10 XP and +1 evil perk on completion / A Sorcerer and 9 Dark Infantry are released against you upon the Mausoleum’s destruction
*Goblin Shaman: Changed back story - the Goblin Shaman is now trapped in the Mausoleum by a spell and requires the crystals to break it.
*Crossbows!: Can be bribed
*A Mysterious Riddle: +10 XP
*The Naga's Riddle: The Naga is released against you upon the Mausoleum’s destruction
*Gangland: Can be bribed / The Gnolls are released against you upon the Mausoleum’s destruction
*The Nightmare's Shoes: +1 altruistic perk on completion / The Nightmare is released against you upon the Mausoleum’s destruction
*Dark Rising: Can be bribed / The Dark Elf lord and the Dark Infantry are released against you upon the Mausoleum’s destruction
*Gifts of Chaos: Daemon is now known as Extorias (was Kharn) / Can be bribed / +980 XP and +3 evil perk on completion / Rewards changed to 3 random set items (Was Mithril) / Releases 3 Pit Fiends against you upon the Mausoleum’s destruction and failure
*Build a Basilisk: Can be bribed
*A Longbow without a Longbow: Condition now requires 300 gold (was 400) / +1 altruistic perk on completion
*The Impossible Kobold: +1480 XP and +1 aristocratic perk on completion / An Ogre is released against you upon failure
*Lightning Assassin: +1480 XP and +1 aristocratic perk on completion / Resource reward changed to 1500 of each (was 1200 of each) / Fixed typo regarding resource reward amounts (said you received only 500 of each) / The Lizard Rider now has a Ssrathi name (was Barbarian male)
*Archliche and the Insects: Can be bribed / Now rewards 16 Husks (was 10) / The Archliche and the Husks are released against you upon the Mausoleum’s destruction
*Fire in the Hole!: The Scarabs are released against you upon the Mausoleum’s destruction and failure
*Moving Out: Can be bribed / +5 XP on completion / The Engineer and his Hellbores are released against you upon the Mausoleum’s destruction
*The Ogre's Bet: Counts hero actions only / +25 XP and +1 aristocratic perk on completion / The Ogre is released against you upon the Mausoleum’s destruction / You lose 600 stone on failure
*Making Gold: The Rock Giant now has a name / +1 plutocratic perk on completion / The Rock Giant is released against you upon the Mausoleum’s destruction
*The Gobshooter: Can be bribed / +5 XP on completion / The Orc is released against you upon the Mausoleum’s destruction
*Death to the Paladin: Can be bribed / The Slayer Knight is released against you upon the Mausoleum’s destruction
*Beaten by Faith: +80 XP and +1 evil perk on completion / Increased gold and crystal reward to 1000 (was 800)
*Fairies in a Bottle: Renamed “Fairy Bottles” / +5 XP and +1 evil perk on completion / The Daemon is released against you upon the Mausoleum’s destruction / 5 Sylphs are freed upon failure
*Swords for the Experiment: Can be bribed / Resource reward can be obtained upon the Mausoleum’s destruction, but the wizard is released against you
*Topple the Fey Towers!: Can be bribed / +280 XP and +1 selfish perk on completion / Increased resource reward to 1500 of each resource (was 850 gold and crystal) / Item reward can be obtained upon the Mausoleum’s destruction
*The Collector: Reward changed to just 150 crowns (was 250 of each resource) / +1 selfish perk on completion
*The Restless Spirit: The spirit now has a name / +30 XP and +1 daring perk on completion / Increased number of Shadows rewarded to 10 (was 8) / Shadowform spell is cast upon you on completion / The spirit and the Shadows are released against you upon the Mausoleum’s destruction / The Shadows are released against you upon failure
*Next for the Gobshooter!: The Goblin Chief is released against you upon the Mausoleum’s destruction
*To Slay a Banshee: Can be bribed / +5 XP on completion / The Dwarves are released against you upon the Mausoleum’s destruction
*Looters!: Resource reward can be obtained upon the Mausoleum’s destruction, but the tradesmen are released against you
*The Elementalist: Can be bribed / +1 selfish perk on completion
*Barbarian Warrior: The Reaver is released against upon the Mausoleum’s destruction
*Forward Base: Can be bribed / +5 XP on completion
*Altar of Sartek: Can be bribed / The Minotaur Shaman are released against upon the Mausoleum’s destruction
*Melkor's Curse: Can be bribed / +1 evil perk on completion / The Swarm creature and 8 Scorpions are released against upon the Mausoleum’s destruction / Your hero is poisoned upon failure
*Troll Ring: Can be bribed
*The Wizard's Riddle: The Sorcerer and his apprentice are released against you upon the Mausoleum’s destruction
*An Honorable Death: +30 XP and +1 daring perk on completion
*Frozen Mausoleum: +30 XP and +1 daring perk on completion / Item reward can be obtained upon the Mausoleum’s destruction, but the Undead (Vampire and 6 Liches) are released against you
*The Restless Dead: +1 good perk on completion / Resource reward can be obtained upon the Mausoleum’s destruction / 2 Zombies are released against you upon failure
*Unexpected Inquisition: Can be bribed / +5 XP on completion / Increased Orcs XP to 35 (from 32) / Item reward can be obtained upon the Mausoleum’s destruction but the Orcs are released against you
*Excess Stock: Can be bribed / +1000 stone on completion
*Armor of the Moonguard: +5 XP on completion
*Redundant Miners: +1 altruistic perk on completion / Resource reward can be obtained upon the Mausoleum’s destruction but the miners are released against you
*A Queen's poison for a King: Increased gold reward to 750 (was 500) / +1 evil perk on completion / Resource reward can be obtained upon the Mausoleum’s destruction but the Assassin is released against you
*The Sundial: Resource reward can be obtained upon the Mausoleum’s destruction but the Blacksmith is released against you (not that he’ll do much to you…)
*Mad Medusa: +1 selfish perk on completion
*Turned to the Dark Side: Can be bribed / The Dwarven Smiths are released against you upon the Mausoleum’s destruction
*The Imp King: Can be bribed / The Imp is released against you upon the Mausoleum’s destruction
*A Better Place for a Legend: Renamed “A Legendary Captain” / The legendary hero now has a name / +1 good perk on completion
*Forced Evolution: Can be bribed / +1 evil perk on completion / The Snakepriest is released against you upon the Mausoleum’s destruction
*The Swarm!: Can be bribed / The Scartauri Priest is released against you upon the Mausoleum’s destruction
*Waste to Riches: Can be bribed
*The Final Quest: Renamed “The End Times” / Can be bribed / +1 selfish perk on completion


Pyramid:
*Setroth: +130 XP, +1 aristocratic perk and +5 Wights on completion / Releases Setroth and his Wights against you upon the Pyramid’s destruction
*Deciphering Ancient Drawings: Releases the Blue Mage against you upon the Pyramid’s destruction
*Making the Switch: +1 daring perk on completion
*Galleon Gate Crasher: Resource reward can be obtained upon the Pyramid’s destruction, but the Orcs are released against you
*Chaos!: +25 xp on completion / The Chaos Dragon now has a name from the Dragon naming set / The Chaos Dragon is released against you upon the Pyramid’s destruction and failure
*A Bright End: +80 XP and +1 good perk on completion / The Sol Dragon is released against you upon the Pyramid’s destruction
*A Maiden's Voyage: Resource reward can be obtained upon the Pyramid’s destruction, but the old man is released against you
*Brotherly Love: +1 plutocratic perk on completion
*Locked Away: +230 XP on completion
*Corrupted Magic: Can be bribed / +10 XP on completion / Changed resource rewards to 2000 of the respective resource (was 1500) / The Shaman is released against you upon the Pyramid’s destruction
*Troubled Trolls: Can be bribed / Resource reward can be obtained upon the Pyramid’s destruction, but the 3 Trolls are released against you / 2 of the Trolls are released against you upon failure
*Preserving the Pyramid: +1 altruistic perk on completion / The spirit is released against you upon the Pyramid’s destruction
*Goblin Market: Can be bribed / You can raid the market upon the Pyramid’s destruction, claiming the item and some resources, but the Goblins (Goblin Chiefs and a Goblin Shaman) are released against you
*Coveted Plagueshield: +230 XP, +1 daring perk on completion and +120 crowns on completion / No longer rewards resources
*Hail-fire: The Fire and Frost bats are released against you upon the Pyramid’s destruction
*Utter Greed: Can be bribed / 400 gold can be obtained upon the Pyramid’s destruction, but the Dark Dwarven Engineer and his 2 Flame Cannons are released against you
*Holy Relic: Condition changed to kill 20 evil creatures (was kill any 25 units) / +1 good perk on completion / 2 Archons are released against you upon the Pyramid’s destruction
*Traveling Herbalist: Can be bribed / resource reward can be obtained upon the Pyramid’s destruction
*Too hot to handle: Counts hero actions only / +15 XP and +1 aristocratic perk on completion / The Salamander is released against you upon the Pyramid’s destruction and failure
*Mischievous Imps: Can be bribed / +1 plutocratic perk on completion / The Imps are released against you upon the Pyramid’s destruction and failure
*Trading Rocks: Resource reward can be obtained upon the Pyramid’s destruction, but the Ogre is released against you
*Hunted by the Hatchlings: Can be bribed / +1 evil perk on completion / Resource reward can be obtained upon the Pyramid’s destruction, but the Dark Elf Lord is released against you
*Feeding a Giant: +15 XP and +1 altruistic perk on completion / The Ancient Giant now has a male Barbarian name
*Famine: +1 evil perk on completion / Resource reward can be obtained upon the Pyramid’s destruction, but a Scartauri and 16 Scorpions are released against you / You lose 350 of each resource upon failure
*Mystical Meditation: You can steal the Mystic’s Tome of Glaciation upon the Pyramid’s destruction, but the Mystic is released against you
*Bring on the Night!: +80 XP and +1 evil perk on completion / The Dark Elven Dragon tamer and his Night Dragon are released against you upon the Pyramid’s destruction
*Vampire Bats: The Bats are released against you upon the Pyramid’s destruction and failure
*To Bring Peace: Resource reward can be obtained upon the Pyramid’s destruction, but the 2 Rangers are released against you
*Dark Days: +1 good perk on completion / Resource reward can be obtained upon the Pyramid’s destruction, but the High Elven Healer is released against you
*It's all about war: +1 evil perk on completion / Resource reward can be obtained upon the Pyramid’s destruction, but the Warlock and his retinue are released against you
*Hoof of Sartek: +230 XP and +1 daring perk on completion / Increased Minotaur King reward to 3 (from 2) / Now also rewards the Hand of Sartek skill / 2 random minor items can be found upon the Mausoleum’s destruction and failure
*Freebooters: Condition changed to pay 400 crowns (was pay 1750 gold) / Can be bribed / +1 advocate perk on completion / The 2 Runelords rewarded have been changed to 3 random units / The Orc hero and the 3 random units are released against you upon the Pyramid’s destruction and failure
*Primitive Vandals: +5 XP on completion / Resource reward can be stolen upon the Pyramid’s destruction, but the Dwarven Tinker is released against you / 12 Barbarians are released against you upon failure
*Ravenous Raptors: +5 XP on completion / The Lizard Riders are released against you upon the Pyramid’s destruction
*Binding: Can be bribed
*Long Time Enemies: Condition changed to kill 20 units with your hero only (was kill 40 units with your army) / Increased duration time to 12 minutes (was 10) / +50 XP and +1 aristocratic perk on completion
*Plague Rat: Can be bribed
*Ghoul Busters!: +10 XP and +1 good perk on completion
*Bound by Treasure: +1 altruistic perk on completion / You can steal the ghost’s treasure upon the Pyramid’s destruction (200 gold and crystal, 150 metal and stone and a random item) but the ghost is released against you
*Spells and Scrolls: +30 XP on completion / The Fey wizard is released against you upon the Pyramid’s destruction
*In need of a Staff: +1 plutocratic perk on completion
*The Storm Seeker: Can be bribed / Casts Dark Storm on completion / The Reaper is released against you upon the Pyramid’s destruction
*Forgetter of Secrets: +30 XP on completion
*Are We Not Beautiful?: Can be bribed / The Harpies are released against you upon the Pyramid’s destruction and failure
*The Shadow Triad's Riddle: The 3 Shadows are released against you upon the Pyramid’s destruction
*Daemonic Forge: +1 evil perk on completion / Reduced metal reward to 300 (from 350)
*The Mummy King: Can be bribed / +10 XP on completion / The Mummy and his Wraiths are released against you upon the Pyramid’s destruction and failure
*Fiery Fun: Can be bribed / The Fire Elementals are released against you upon failure
*The King's Spirit: +130 XP and +1 good perk on completion
*Life and Death: Can be bribed / +130 XP and +1 evil perk on completion / All Doom Knights now have 75 XP (4 had 30 XP and 1 had 60 XP) / Also rewards 5 Wights on completion / The Liche is released against you upon the Pyramid’s destruction
*The Sorcerer's Apprentice: Both the Sorcerer and his apprentice are released against you upon the Pyramid’s destruction
*The Cult of the Sword: +25 XP on completion / The cult are released against you upon the Pyramid’s destruction
*Weapon of the Assassin: Increased gold reward to 400 (from 300) / The Assassin is released against you upon the Pyramid’s destruction / The item reward can be found upon failure
*The Wounded Minotaur: +480 XP on completion
*Guardian of Stone: +1 daring perk on completion
*Guardian of Gold: +1 daring perk on completion
*Guardian of Metal: +1 plutocratic perk on completion
*Guardian of Crystal: +1 darring perk on completion
* Seismic Activity: Can be bribed / The Daemon is released against you upon the Pyramid’s destruction / 6 Imps are released against you upon failure
*In Need of Water: +1 good perk on completion / Resource reward can be stolen upon the Pyramid’s destruction, but the Oakman is released against you
*Hear my God: +5 XP on completion
*Forging New Crossbows: Can be bribed / The Dark Dwarven Crossbows are released against you upon the Pyramid’s destruction
*Pillaging the Pyramid: Can be bribed
*Starvation!: +1 altruistic perk on completion / Resource reward can be stolen upon the Pyramid’s destruction, but the starving family are released against you
*Dragon Bones: +30 XP and +1 daring perk on completion / 7 Wights are released against you upon the Pyramid’s destruction
*The Spiteful Workers: Resource reward can be obtained upon the Pyramid’s destruction, but the Peasants are released against you
*Wyverns for Sale: Can be bribed
*Buying Time: Can be bribed
*No Rest for the Vampire: Can be bribed / +480 XP on completion / The Vampire is released against you upon the Pyramid’s destruction
*Calming the Storm: Can be bribed / +480 XP on completion / The Snakepriests are released against you upon the Pyramid’s destruction
*Scavenging Rubble: Can be bribed / The Engineer and his Bronze Golems are released against you upon the Pyramid’s destruction

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
The Protectors
Platforms
Windows
Engine
Custom
Contact
Send Message
Release date
Game watch
Follow
Feature
Browse
Features
Report
Report
Share
Related Games
The Protectors
The Protectors Real Time Strategy
Related Groups