In the beginning there was nothing. There was only silence. Then a tiny object appeared...

The game follows the story of a mysterious, yet insignificant object set to bring a world to life. The player will control take control of the mysterious, yet insignificant object in it's quest.

The Architect is the twisted sci-fi/abstract labyrinth game which makes you ponder every move you'll make.

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Day 4 Beta Experiences

News

I posted the Beta on 4 places:

On IndieDB and itch.io I posted the betas without any notification. This means, that people who browse the sites downloaded the beta from pure curiosity.
So far, the stats are:

  • itch.io: 32 downloads, from which 27 Windows, 3 OSX and 2 Linux
  • IndieDB: 37 downloads, from which 31 Windows, 4 OSX and 2 Linux
    reddit: 16 downloads, from which 13 Windows, 2 OSX and 1 Linux

Most of itch.io visitors came from Facebook and Twitter posts. From Greenlight nobody was interested in the beta, or Valve has some dereferer, which I doubt. My interpretation is, that most organic Greenlight visitors aren't interested to play the game's beta actually.

Most feedback I received, was from sites where the review request was a bit personal (reddit, Twitter and Facebook)
Fixed around 10 issues and posted a second version of the beta by the time writing this article - mainly because I had a crash, which showed only one time at 3 players. Of course, I couldn't reproduce it.
Generally, ones who gave feedback were cooperative, so I must say, it was a cool experience.

Right before the Beta going, my designer-friend suggested couple of changes. I do trust him, so went with the changes.

The first one was the Info Window in the upper right corner. Now it matches the game's visual style, but isn't enough to get observed by all players.

The Architect - The New Info Window\

We changed the story driving on the first level, but won't go in details. If you want to give it a spin, the beta is available in the Downloads section of this page.

Also, the 3 optional training levels got finalized. I felt, that we need these because most people find the game's controls moderately difficult.
The following images are from the 3 levels. Actually, the third one is my favourite.

The Architect - Blue Braining Level (Feeling Blue)
The Architect - Green Training Level (Greenhorn)

The Architect - Blue or Green!


I
'm continuing with non-development work for the very near future: preparing for the press, finishing presskit() details...
You may download the beta and try the game from this page's Download section.
If you like the game, please support us with your vote on Steam Greenlight!

In preparation for the Beta

In preparation for the Beta

News

Preparation for the beta is harder than I thought. I always want to add small features/fixes I got from a closed circle of players before going public...

Approaching final state

Approaching final state

News

Proudly announcing: The Architect is feature complete now.

What happens when a designer kicks in?

What happens when a designer kicks in?

News

These days I asked my designer friend to draw some cover art and icon...

Personalized Special Beta Experience

Personalized Special Beta Experience

News

It's been a bit more than a month, since I launched the first beta of The Architect.As you may know, I had the closed beta open for about 48 hours: I...

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The Architect - Official Beta v0.87 (Linux)

The Architect - Official Beta v0.87 (Linux)

Demo

In the beginning there was nothing. There was only silence. Then a tiny object appeared...

The Architect - Official Beta v0.87 (OSX)

The Architect - Official Beta v0.87 (OSX)

Demo

In the beginning there was nothing. There was only silence. Then a tiny object appeared...

The Architect - Official Beta v0.87 (Windows)

The Architect - Official Beta v0.87 (Windows)

Demo

In the beginning there was nothing. There was only silence. Then a tiny object appeared...

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