That Which Sleeps is a turn based strategy game in which the player takes on the role of an awakened evil from the world's past and must manipulate a living, reactive world from the shadows using a variety of corrupted agents as well as what armies he can muster to his cause. Players must balance an aggressive approach utilizing his considerable powers with the need for secrecy - heroes are constantly examining clues left behind by the actions of the old one and eagerly hunting the player's agents. As the time comes to herald your return, the Chosen One will lead what remains of the world to stop you - will you be ready?
Let's take a look at some of the art updates and features for That Which Sleeps as it moves towards Beta.
art update
We release our fifth dev log showing off the Map Builder which is available to all our Kickstarter beta backers.
dev log 5 and dynamic maps
We have been Greenlit while only being on Greenlight for less than 3 weeks, a truly validating accomplishment. We also posted Dev Log 4 part 1 of 3, and...
getting greenlit and dev log 1/3 posted
Kickstarter has gone better than we could have imagined, and our Greenlight campaign is off to a good start as well. Take a peak at our latest backer...
200% funded
We are up on Kickstarter and Greenlight, if you feel like That Which Sleeps is the kinda of game you want to play please support us!
kickstarter is live!
Kickstarter is getting ever close and we launch our third Video Dev Log to let people see a bit how combat will work in the game.
kickstarter and video dev log #3
We discuss the scenario itself and the functionality of the GUI.
video dev log #2
We take a look at Scenario Generation, Old Ones, and the shape of mod support.
development video log #1 - scenario generation
We continue to overhaul our GUI and we've also started getting some portraits in. Exciting times!
gui overhauls and portraits
We have a terrifying new logo, the ability to translate into terrifying new languages, and terrifying new GUI assets... terrifying is the key word here.
terrifying logos, localization, and polish
We're going to take a look at some of the Institutions in That Which Sleeps that can help you tumble the world into chaos
orders, guilds, and cabals
Today we take a look at the in-game modding tools that will allow you to make your own scenarios in That Which Sleeps.
for the love of mod
Time to take a look at events in the game, both random and the more nefarious and mischievous type.
twisting fate and mischevious scheming
We take a look at a mid-late game Agent as well as our first look at your opposition, the Heroes of That Which Sleeps.
introducing baron greywind and a look at heroes
Today we're revealing two of the earliest Agents as well as giving a slight update on Kickstarter preparation.
agent reveals and kickstarter update
The road to Kickstarter continues, and we're going to break down some of our menus on Screenshot Saturday.
kickstarter checklist and screenshot saturday
We released some important Scenario and Map screenshots for Screenshot Saturday and we're going to discuss our steps in preparation for Kickstarter.
screenshot saturday and the march to kickstarter
Discussing the nature and role of thematic AI in turn based strategy games and how we have chosen to implement it
that which sleeps: balance of power and destructive tendencies
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