The dream of managing a Cold War superpower through an incredibly tumultuous era is now becoming reality. Log into your favorite command terminal and assert dominance over your rival superpower in this multiplayer strategy game. Plans are nothing; planning is everything in this worldwide conflict.

Main Features:

• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 30+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor

About Strategy Mill:

Strategy Mill has been an innovative designer and developer of PC-based strategy games. We love gaming and focus on creating well-designed, highly enjoyable entertainment experiences.

Our aspiration is to put strategic power into your hands, allowing you to command and wrestle with the large-scale challenges of our recent history. We love strategy games (more than you can imagine), and making a Cold War game means that it is vital to get the most knowledgeable developers in that historical era. By recruiting BL-Logic, we've done exactly that.

Additionally, exquisite visual experiences are being done by our industry veteran partners, Scribble Pad Studios (USA), and Polywick Studios (Singapore), whose previous game development experiences include Arsenal of Democracy, Tomb Raider, Uncharted 2, The Last of Us, League of Legends and many other known titles.

Official Website: http //
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Check out our IndieDB page:

Genre: Turn-Based Strategy
Release date: TBD
Platform: Windows, Mac, Linux
Developed by: Strategy Mill
Published by: Strategy Mill

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Hello, Frithjof Nikolai Wilborn reporting from a dusty Middle East! These last few weeks, we've been busy improving on the terminal systems for that epic clash between Israel and the Arab states. Put on your khakis and join us in this first part of a three part development diary.

The topic at hand today is the Leaders in the Levantian Zone, the eternal focal point of strife and discontent from ancient times and throughout the Cold War. The question for all power brokers of importance and naturally also for you, has always been whom to support. Something you will grapple with in a series historical plausible events, where you make the decisions.

History in the making

The historical position for the USA in the conflict was one of wait and see but they can spring into action at once, should they deem it necessary. The USSR on their side face no less of a challenge. «A Masterful Proposal» will present itself for you, hero of the union, opening the opportunity to secure Egypt and thus the strait of the Suez Canal. Locking the Americans out of an easy logistical route between Asia and Europe will surely bring good things for the spread of Communism especially if the US chooses to support Israel. This is indeed a masterful plan, however, in case the Americans remain neutral or support the Arabs, you, the mighty General Secretary of the Soviet Union might choose to instead support Israel.

A battle of leadership, abilities and power

In the case of Ben Gurion, the benefit of Soviet action is that you can aim to dismantle one of America's strategic allies, by removing his many leader abilities. The leader abilities of both USA's and the USSR's allies are essential for their power projection and reach. By removing one of Ben Gurion's leader abilities (SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units), you weaken the potential of the American stranglehold on the Middle East. For Ben Gurion it is beneficial to gain support from both superpowers, increasing his ability to hold onto power longer. Him being longer in power means he will be able to use his remaining abilities to the benefit of the USA for a longer time. Ben Gurion is more than willing to trade away his ability to strike at the USSR in exchange for strengthening his power and that of his nation. This is as such a risk/reward decision you need to take. Ben Gurion might stay in power, but he will not contribute to the expansion of US influence. At the same time, having a powerful leader occupying a strategic region will also prevent the US from recruiting additional leaders into the same region.

This all comes to head, at «The Plan of Partition». Both superpowers have the option to support either the Israeli State, Pan-Arabism or to remain neutral. Historically, the USSR supported the Israelis first but switched to the Arabs in the end but it doesn't have to be so in this timeline! We do not decide the outcome of history - you do! Choices have consequences and there is no better example then Ben-Gurion. Nominally America's man, but he would welcome USSR support, creating interesting outcomes.

Thus, you will face a battle of allegiance - a battle of leadership. Will you have the strategy for providing that? Do not worry! I will naturally help you out with providing you one in the second part of this three part series. We will explore in detail the strategies and policies that you can enact to shape the Middle East of tomorrow!

Would you like to know more or would you like to drop us a message? We receive a lot of fanmail, but we'll notice a fun, well written post anytime on our Twitter , Facebook , or on Reddit.

Would you like to have news delivered about our game straight to you? Sign up at


Nik and the team

Renown Modder Leif "Greatexperiment" Mills joins Strategy Mill

Renown Modder Leif "Greatexperiment" Mills joins Strategy Mill


Today, we announce that Leif "Greatexperiment" Miller, renown for his acclaimed "The Road to 56" mod for Hearts of Iron IV, has joined our team!

 Terminal Conflict - Challenge Mode Development Diary 28

Terminal Conflict - Challenge Mode Development Diary 28


Discover head to head multiplayer, check out links to pro Beta game-play, get updated on Steam Workshop integration and join us as we unveil news about...

Terminal Conflict - A Call to Arms!

Terminal Conflict - A Call to Arms!

News 1 comment

The definitive Cold War strategy now has STEAM WORKSHOP integrated and I've set out to expand our group of enthusiastic companions for testing of my Open...

Terminal Conflict - "Glorious Policies" Development Diary 27

Terminal Conflict - "Glorious Policies" Development Diary 27

News 1 comment

Cold War grand strategy has never provided better statesmanship, as our heroes at the KGB have uncovered brand new abilities. Now you can discover, explore...


The interface reminds me of Fallout. I wonder if it's done on purpose.

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StrategyMill Creator

Thank you for your kind words! I did wish for my own NORAD command center terminal since I first saw it on the movie Wargames. We are flattered in the comparison and while there are similarities in some respect, such as our shared love of early age computer esthetics and our dire warnings about ignoring the dangers of nuclear weapons, we have no relation to the Fallout series.

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This looks awesome! Subscribed

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Game looks fantastic, hopefully the game will be released even if Kickstarter fails... :/

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So Wargames finally will have a game that looks really good !
Subscribing :D

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This is fantastic.

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Very happy to see people excited! Hope you like what is coming up later today.

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Terminal Conflict
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