This is my first attempt at game development, a 3D puzzle game called Tecto Slider. The goal is to find misplaced continents, islands, or fragments and slide them back to their proper locations as fast as possible.  The game contains a mini-puzzle pack with puzzles varying from simple to more challenging. There is also one additional Super Puzzle with great replay value, in which all continents are broken and randomly scattered, and your job is to rebuild the entire Earth. The game was developed in the Godot game engine, and it took me almost a year to complete. It is intended for geography lovers, and it also has an educational purpose. Besides PCs, there is also a free version available for mobile devices.

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