Makes suspects much faster, there is no Unauthorised use of Force penalty, other penalties are more harsh like injuring/killing an officer or failing to report a downed officer. Many weapon changes.
***A.I Changes***
. Decreased time before we stop trying to attack if we can't hit the suspect.
. Decreased time before suspect shoots at an opening door.
. Decreased time before trying a blocked door again.
. Decreased cuffing distance between players.
. Decreased the time it takes to fully Lean.
. Decreased Crouch Eye Height of player.
. Increased A.I's skill.
. Increased chance that a suspect will lock the door.
. Increased chance that a suspect will crouch when he reaches his flee point.
. Increased number of Pepper Balls used per suspect/hostage.
. Increased time before going through a door.
. Increased chance that a hostage will scream when there's a shot nearby.
. Increased distance at which the player can report AIs to TOC.
. Increased weapon bob.
***Misc Settings Changes***
. Added custom H.S.M.E data on to Multiple GUI Screens.
. Added city camo to single Player swat officers.
. Added player tags back that was removed on TSS.
. Added ATL Skin Pack v1.0
. A.I Swat Officers now use heavy Armour in Single Player.
. Made the effects of CS Gas & Pepper-Ball effect player in Single Player.
. Players in coop games can now receive more damage.
. Renamed Key weapons to real live names.
. Replaced suspects urban skin with a new Protec skin.
. Improved some of the Equipment & Skin GUI's.
. Increased the penalty for injuring a fellow officer.
. Increased the penalty for Incapacitating a fellow officer.
. Increased the penalty for Incapacitating a hostage.
. Increased the penalty for failing to report a downed officer.
. Removed Unauthorized Use of Force
· Removed Unauthorized Use of Deadly Force
***Equipment Changes***
. Added Gas Kevlar to SP & MP gives the user protection from gas & ballistics.
. Added Goggles to SP & MP gives little protection to the user.
. Added Kevlar Helmet to SP & MP also decreased damage protection.
. Added Protec Helmet to SP & MP also increased damage protection.
. Added Riot Helmet to SP & MP with First Person GUI Overlay.
. Added New Default Custom Skin [City Camo] for swat in Multiplayer.
. Added New Default Custom Skin [Russian Tropical] for suspect in Multiplayer.
. Added protection from flashbangs to Helmet With Goggles & Riot Helmet in Multiplayer.
. Added protection from pepper spray to goggles.
. Increased protection given by the gas kevlar.
. Made Gas Mask only available to Suspects.
. Made Gas Kevlar only available to swat.
. Retextured glass of Riot Helmet,Gas Kevlar,Goggles & Helmet With Goggles with a more realistic look.
Note: Gas Mask & Gas Kevlar Resists Pepper-Spray and Pepper-Gun.
***Weapon Changes***
. Added AK74su now with muzzle effects that was missing in H.S.M.E v2.0.
. Added HK53 now with muzzle effects that was missing in H.S.M.E v2.0.
. Added SR25 with a new Scope & muzzle effects that was missing in H.S.M.E v2.0.
. Added new weapon G3ka4 with scope. [New to H.S.M.E v3.0]
· Added Auto, Burst and Single Shot to All Sub Machine Guns.
. Added Correct ammo for ak74su,HK53 & SR25.
. Added Custom Information to the Opti-Wand Display Screen.
. Added Extra Clip/Mag to AK47.
. Added Extra Clip/Mag to Colt Accurized Rifle .
. Added Extra Clip/Mag to G36c.
. Added Extra Clip/Mag to M4A1.
. Added Extra Clip/Mag to P90.
. Added Extra Clip/Mag to Tec-9.
. Added New Weapon texture to the M4A1.
. Added New Weapon texture to the P90.
. Added AK47,Python Revolver & Uzi to single player.
. Added Flash Light back to Breaching Shotgun.
. Corrected A.I idle animation on the guns from H.S.M.E v2.0.
. Decreased the Time is takes to Switch Between Primary and Secondary Weapons.
. Decreased the sting Grenade duration for No armour & light armour.
. Increased ammo count of Breaching Shotgun.
. Increased ammo count of Pepper Spray.
. Increased damage done by Breaching Shotgun.
. Increased Recovery Rate speed of reticule Blooms for all weapon apart from HK69 & SAW and Hand Guns.
. Increased UMP45 Fire rate.
. Increased Refresh rate & FOV of the Opti-Wand.
. Increased zoom speed on all weapons.
. Breaching Shotgun can now be used as a lethal weapon.
. Replaced flashbang with Multi flashbang. [has longer effects to both player & A.I]
***{Experimental}***
. Replaced sound effects of the SR25.
. Reset Tasers Fire Rate, Range & Ammo count to default from H.S.M.E v2.0.
. Disabled Zoom on Taser Gun.
. Disabled Zoom on HK69 Grenade Launcher.
. Disabled Zoom on Pepper-ball Launcher.
. Made AK74su suspect only.
. Made HK53 Swat only.
. Made SR25 suspect only.
. Made G3ka4 available to both Swat & Suspects.
. Made Desert Eagle available to both Swat & Suspects.
. Made UMP45 available to both Swat & Suspects.
. Moved HK69 to Secondary Weapon slot. [Only available in Secondary slot]
. Moved Less Than Lethal Shotgun to Primary & Secondary Weapon slot.
. Moved Pepper-Ball gun to Primary & Secondary Weapon slot.
This customization in this mod is amazing!
I am looking for someone who can help me put the guns of 11-99 Enhancement alongside the gameplay changes of SAS mod on TSS for a great single player / co-op experience. Anyone willing to help please contact me somehow on moddb.
I am borderline willing to pay money for this. I think that at this point SWAT 4 deserves a respectable, comprehensive mod pack.
Of course any other adaptations are okay, but the more guns, maps, and AI / roe changes the better. I want someone to help me accomplish this, if only just porting 11-99 to TSS.
At least the training weapons from 11-99 mod like Training AK-47, Training H&K MP5 and Training Colt M4A1 Carbine... I support this!!
While the delay added to the squad before they enter a room seems interesting (they enter too quickly after dropping CS in), there too many dislogical points. Why would a riot helmet protect you from a GSS and how would a jacket protect you from gaz, for example? Also, too many skin alteration.
No thanks.
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I have a big doubt about SWAT 4, is it possible to add any map to Quick Mission Maker in the game?
I know it is, but I really can't find a way, I tried to edit SWAT.INT but it was fail..
Can you give me any hint or help about this?
Thanks you!
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Anyone enjoying this mod are completely missing the point of the game. It's police sim, and the ROE play a very big role in how you're supposed to play the game. But I guess all people care about now is killing a bunch of people with no restrictions and looking tacticool while doing it.
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Ok, I downloaded it. It's pretty awesome, but i have one issue with the third map, the barn? It's too ******* hard. You made the suspects too smart and reactive but your own squad AI is retarded as ****. I died over 5 times, and on all of them my squad died first, then i died. I love big maps but large number of hostiles made that impossible to complete, and when i'm close a civilian is killed without i even get nearby.
I want to play with dual monitors, how do I disable the intro videos while using this mod?
It doesn't accept the -nointro argument
there´s something named SWAT 4 Toolkit, a small program that includes a Intro-off function. Can be downloaded here: ets-clan.co.uk/downloads. It´s the 2nd from above
Hello friend I was wondering how do I create a GUI image? with white background equal the GUI that has in the game with a dummy
Does this work on the main game? not the expansion. I would like to play this on the main game.
hello, mine is showing just one map, any idea why? thx
Are there servers for this? Could you do direct IP with hamachi?
Is this compatible with SEF v7?